(Skip to the bottom if you want. This is just an explanation of Pokemon's competitive side)
I really like pokemon. It has plenty of flaws, which I am more than happy to point out to people, but in the end the gameplay is very satisfying. But you can only do so much against the AI, as once you get to around 60 hours in you probably have a bunch of Level 100's sitting in your party and you can curbstomp anything the game can throw at you. That's where, for many people, the game stops being interesting, so they put it down, or start a new game, and never see the extra content thats hidden in the game's relatively unknown multiplayer mode- the competitve side of pokemon battling.
Now, everyone knows that trading is a fundamental part of pokemon games, and that battling other people is too- but it goes deeper than just doing a simple battle with the team you beat the league with. You may get a few wins against a friend who knows nothing about IV's, EV's, and so on- which I won't go into here- but when you play against someone who knows the mechanics of the game, then thats when it gets very exciting.
Competive pokemon battling is a very tactical game, considering how simplistically the game presents itself. It takes time to build a team, breeding them for natures, movesets and IV's and then training them so that they develop the way you desire. Once you have your team you're set to battle, but only part of your success comes from your pokemon- in the actual battle, you have to evaluate strategies, work out percentage chances against potential gains, and above all try and predict what your opponent is going to do, and then predict what they expect you to do, and so on. In many competive battles turns can take up to 5 minutes to take, as both players try to outsmart the other, and get that super effective hit in that can turn the tide of the game in an instant.
Its not all about what moves you use, either, as even a pokemon which looks to be at a type disadvantage in a match can be the better of the two- base stats, movesets and typing affects a pokemons usefulness and their role in the game. Ferrothorn, for example, is a brilliant wall, thanks to its defensive typing and stats, while something like Kyurem has the stats to make it into the top tier, but lacks the movepool and typing to make it work. Knowledge of these weaknesses and strengths is a must to be able to fluidly counter your opponents strategies.
So now you all know, hopefully, what competitive pokemon battling is like, what is your opinion on it? Do you play competitively, in game or in a simulator? What teams do you use, and what stories do you have about memorable losses/victories?
And please, please, don't say that pokemon is shit, or for children, or make stupid comments about the game without reason or qualification.
I really like pokemon. It has plenty of flaws, which I am more than happy to point out to people, but in the end the gameplay is very satisfying. But you can only do so much against the AI, as once you get to around 60 hours in you probably have a bunch of Level 100's sitting in your party and you can curbstomp anything the game can throw at you. That's where, for many people, the game stops being interesting, so they put it down, or start a new game, and never see the extra content thats hidden in the game's relatively unknown multiplayer mode- the competitve side of pokemon battling.
Now, everyone knows that trading is a fundamental part of pokemon games, and that battling other people is too- but it goes deeper than just doing a simple battle with the team you beat the league with. You may get a few wins against a friend who knows nothing about IV's, EV's, and so on- which I won't go into here- but when you play against someone who knows the mechanics of the game, then thats when it gets very exciting.
Competive pokemon battling is a very tactical game, considering how simplistically the game presents itself. It takes time to build a team, breeding them for natures, movesets and IV's and then training them so that they develop the way you desire. Once you have your team you're set to battle, but only part of your success comes from your pokemon- in the actual battle, you have to evaluate strategies, work out percentage chances against potential gains, and above all try and predict what your opponent is going to do, and then predict what they expect you to do, and so on. In many competive battles turns can take up to 5 minutes to take, as both players try to outsmart the other, and get that super effective hit in that can turn the tide of the game in an instant.
Its not all about what moves you use, either, as even a pokemon which looks to be at a type disadvantage in a match can be the better of the two- base stats, movesets and typing affects a pokemons usefulness and their role in the game. Ferrothorn, for example, is a brilliant wall, thanks to its defensive typing and stats, while something like Kyurem has the stats to make it into the top tier, but lacks the movepool and typing to make it work. Knowledge of these weaknesses and strengths is a must to be able to fluidly counter your opponents strategies.
So now you all know, hopefully, what competitive pokemon battling is like, what is your opinion on it? Do you play competitively, in game or in a simulator? What teams do you use, and what stories do you have about memorable losses/victories?
And please, please, don't say that pokemon is shit, or for children, or make stupid comments about the game without reason or qualification.