*EDIT* Please read my other posts on this thread before presenting your arguments. *END*
There are several long running problems with the Pokemon that needs to be solved if the Pokemon francise is to be more than just a kid's game, this Zero Punctuation video below pretty much states several of them:
http://www.escapistmagazine.com/videos/view/zero-punctuation/3008-Pokemon-White
To sum that video up and name a couple more:
1. The stories of Pokemon games need to be better, not necessarily more mature, but need to be more immersive and detailed. There needs to be plot holes to be answered in other installments, there needs to be plot twists, surprises, revelations. In other words, Pokemon games need all the building blocks of a great story, and Pokemon games rarely have ANY of these things.
This article is a good example of something they are refusing to do that if they did would greatly help breathe life into this stale francise:
http://www.escapistmagazine.com/news/view/109149-Game-Freak-Wont-Let-Pokemon-Players-Be-Bad
2. The overall plot of Pokemon games needs to change, with the exception of 2, (Colosseum and Pokemon XD: Gale of Darkness)ever since the first generation the goal of each Pokemon game has been exactly the same, go to a town, beat the Gym Leader, get a badge, go to the next town, rinse and repeat, while encountering an evil organization that isn't really evil or menacing at all that you take out, beat the Elite Four or whatever they're called that generation, become the Pokemon champion. Your mileage may vary, but this formula was done to death a LOOOOONG time ago.
3. This is something 1&2 would help with, people like me (I'm 24 BTW) that grew up with Pokemon are being completely ignored, no attempts are being made to keep us hooked. They never need to change anything because they market to little kids. This is for the same reason children's stories have been around for centuries without a change, it's because for every one person that grows out of it, there are countless more children that are growing INTO it. They need to find a way to serve all ages, not just kids.
4. The mechanics of Pokemon battles need to change, at least in the main game where the Pokemon's levels don't have to match, as long as your Pokemon CAN damage their opponents, all they have to do is power-level to beat anyone easily. This results (and I'm guilty of it too) in people just using one,two, or three (depending on if there are double/triple battles or not)Pokemon in every battle throughout the entire game, because it is a LOT less tedious than leveling up 6 Pokemon at once. The rest of your roster is just there to get you through obstacles. Also, all Pokemon in your roster should recieve XP for just being there, not just the ones that have been out, and it would be the full XP, as if they had been the only Pokemon out, and modifed by level so the lower level ones can catch up to the higher level ones.
5. Pokemon battles especially against the computer need to become much more engaging and not repetitive. They need to finally remove the turn based combat, which only required the player to know how to press the A button repeatedly, and change it to a action RPG, like Kingdom hearts or the Tales series, which even during really easy fights require you to pay attention.
*EDIT* If they can make the Pokemon turn-based combat engaging, tension-filled and adrenaline pumping, they can keep it in for all I care, but they haven't even tried to make that happen.
6. Capturing of Pokemon should NOT be insanely tedious, the biggest problem here being that for no reason whatsoever Pokemon that faint cannot be captured, despite the fact that it would be much easier to do that way and that it happens in the Anime. Also, I know that rare Pokemon should be in there, but does that mean that I have to take out 100 small fry JUST to find that one Pokemon?!? Simple fix here, just have a system which would cause the odds of finding a rare Pokemon in an particular area to increase the more common ones you took out, eventually becoming all but certain.
7. Unless it's an extremely rare or story event Pokemon, you should be able to choose ANY Pokemon from that game's roster as your starter. I can't tell you how annoying it is to want a particular Pokemon at the start, but not be able to get it until almost the end of the game.
*EDIT* To clarify I mean only the base forms of Pokemon, and they'd have to make several Pokemon that are largely useless until they evolve more useful, which no one could argue would certainly be a plus.
8. Evolution should be forcable to ALL Pokemon, as well as via level, so that people that just want to evolve a Pokemon could just do so without having to spend hours leveling it up, and if they were actually going to use it, they would be rewarded with much higher overall stats.
9. Finally, one of the most important, stop releasing 2 games and eventually a third every generation. It wouldn't have to be easy to do, but there should only be 1 version where all the Pokemon from that generation could be caught in one game. The reasons for this are simple, many gamers may NOT have many friends which actually play Pokemon games, because trading is a long and completely unnecessary process that, if you don't have somebody else to link up with, you'll be forced to purchase 3 versions of the game, another of whatever handheld it is on, and a link cable, and most people that play these games and their families are NOT made of money. Linking should be solely for Pokemon battles between players and nothing else
I could go on endlessly, but this post is already really long as it is. I would like to hear what YOU think of the problems I posted and to post your own problems with the Pokemon francise you've noticed.
There are several long running problems with the Pokemon that needs to be solved if the Pokemon francise is to be more than just a kid's game, this Zero Punctuation video below pretty much states several of them:
http://www.escapistmagazine.com/videos/view/zero-punctuation/3008-Pokemon-White
To sum that video up and name a couple more:
1. The stories of Pokemon games need to be better, not necessarily more mature, but need to be more immersive and detailed. There needs to be plot holes to be answered in other installments, there needs to be plot twists, surprises, revelations. In other words, Pokemon games need all the building blocks of a great story, and Pokemon games rarely have ANY of these things.
This article is a good example of something they are refusing to do that if they did would greatly help breathe life into this stale francise:
http://www.escapistmagazine.com/news/view/109149-Game-Freak-Wont-Let-Pokemon-Players-Be-Bad
2. The overall plot of Pokemon games needs to change, with the exception of 2, (Colosseum and Pokemon XD: Gale of Darkness)ever since the first generation the goal of each Pokemon game has been exactly the same, go to a town, beat the Gym Leader, get a badge, go to the next town, rinse and repeat, while encountering an evil organization that isn't really evil or menacing at all that you take out, beat the Elite Four or whatever they're called that generation, become the Pokemon champion. Your mileage may vary, but this formula was done to death a LOOOOONG time ago.
3. This is something 1&2 would help with, people like me (I'm 24 BTW) that grew up with Pokemon are being completely ignored, no attempts are being made to keep us hooked. They never need to change anything because they market to little kids. This is for the same reason children's stories have been around for centuries without a change, it's because for every one person that grows out of it, there are countless more children that are growing INTO it. They need to find a way to serve all ages, not just kids.
4. The mechanics of Pokemon battles need to change, at least in the main game where the Pokemon's levels don't have to match, as long as your Pokemon CAN damage their opponents, all they have to do is power-level to beat anyone easily. This results (and I'm guilty of it too) in people just using one,two, or three (depending on if there are double/triple battles or not)Pokemon in every battle throughout the entire game, because it is a LOT less tedious than leveling up 6 Pokemon at once. The rest of your roster is just there to get you through obstacles. Also, all Pokemon in your roster should recieve XP for just being there, not just the ones that have been out, and it would be the full XP, as if they had been the only Pokemon out, and modifed by level so the lower level ones can catch up to the higher level ones.
5. Pokemon battles especially against the computer need to become much more engaging and not repetitive. They need to finally remove the turn based combat, which only required the player to know how to press the A button repeatedly, and change it to a action RPG, like Kingdom hearts or the Tales series, which even during really easy fights require you to pay attention.
*EDIT* If they can make the Pokemon turn-based combat engaging, tension-filled and adrenaline pumping, they can keep it in for all I care, but they haven't even tried to make that happen.
6. Capturing of Pokemon should NOT be insanely tedious, the biggest problem here being that for no reason whatsoever Pokemon that faint cannot be captured, despite the fact that it would be much easier to do that way and that it happens in the Anime. Also, I know that rare Pokemon should be in there, but does that mean that I have to take out 100 small fry JUST to find that one Pokemon?!? Simple fix here, just have a system which would cause the odds of finding a rare Pokemon in an particular area to increase the more common ones you took out, eventually becoming all but certain.
7. Unless it's an extremely rare or story event Pokemon, you should be able to choose ANY Pokemon from that game's roster as your starter. I can't tell you how annoying it is to want a particular Pokemon at the start, but not be able to get it until almost the end of the game.
*EDIT* To clarify I mean only the base forms of Pokemon, and they'd have to make several Pokemon that are largely useless until they evolve more useful, which no one could argue would certainly be a plus.
8. Evolution should be forcable to ALL Pokemon, as well as via level, so that people that just want to evolve a Pokemon could just do so without having to spend hours leveling it up, and if they were actually going to use it, they would be rewarded with much higher overall stats.
9. Finally, one of the most important, stop releasing 2 games and eventually a third every generation. It wouldn't have to be easy to do, but there should only be 1 version where all the Pokemon from that generation could be caught in one game. The reasons for this are simple, many gamers may NOT have many friends which actually play Pokemon games, because trading is a long and completely unnecessary process that, if you don't have somebody else to link up with, you'll be forced to purchase 3 versions of the game, another of whatever handheld it is on, and a link cable, and most people that play these games and their families are NOT made of money. Linking should be solely for Pokemon battles between players and nothing else
I could go on endlessly, but this post is already really long as it is. I would like to hear what YOU think of the problems I posted and to post your own problems with the Pokemon francise you've noticed.