I personally don't have a huge gripe with DLC(though by the end of this post, I'm sure I'll be considered hypocritical.), I ignore it and it pesters me endlessly until the inevitable GOTY edition that I purchase to get all the content in one go. I've enjoyed my fair share of Expansion packs. The grandaddy of DLC, Heroes of Might and Magic 3 was the first one I got an expansion pack for, it was great. Still love it, glad I paid for it.
My issues with DLC in their current iterations are that the majority of these things we pay for on top of the initial purchase, used to be unlocked by beating specific challenges. Alternate costumes, in game cheats, map packs, new "end game" content. Used to be you'd beat a game, find a new game+ mode or maybe some post game sidequests to go after that are harder than the main story. Maybe expanding on character developments or just making the game easier a second time around. These days it feels like that added possible "end game" or "post end game" content is being cut out and levied against us for more money.
How did we get to this point with a smile on our face and a song in our hearts? Half the time when I get GOTY editions and the DLC is chopped up into nice tidy sections, I play through them individually post-game. Half the time I feel like I'd've had some serious buyers remorse had I purchased them individually for the cost they throw at me. There are, of course, exceptions where I feel the added content warrants the price tag, but as usual, the market value of things isn't measured by individual strengths and weaknesses, it is instead marked by a generalized price tag that doesn't match the games content. I'd happily pay 10 bucks for what amounts to an expansion pack, hell, I'd happily pay 20, even 30, if it was a game I enjoyed a lot. But, I don't see how I can be expected to pay 10 bucks for 3 multiplayer maps when it ultimately boils down to being "Buy this new chessboard now in Red/Black, Green/Black and Blue/Yellow for 10 bucks! WOO!" I get that some people enjoy the added variety from those packs, and that's fine, that's your perogative. More power to you. I just feel cheated when I hear a ton of DLC is in the works for a product that hasn't even shipped yet. It just burns me. I miss the days where kicking the shit out of a hard side-boss unlocked something cool and unique, instead of paying 2,99$ and being able to say "haha, I got that cool thing too."
Bit more rambly than I'd intended. But ultimately, I'm curious, why have we accepted DLC in it's current form? On a side note. This song is very entertaining on the subject.
My issues with DLC in their current iterations are that the majority of these things we pay for on top of the initial purchase, used to be unlocked by beating specific challenges. Alternate costumes, in game cheats, map packs, new "end game" content. Used to be you'd beat a game, find a new game+ mode or maybe some post game sidequests to go after that are harder than the main story. Maybe expanding on character developments or just making the game easier a second time around. These days it feels like that added possible "end game" or "post end game" content is being cut out and levied against us for more money.
How did we get to this point with a smile on our face and a song in our hearts? Half the time when I get GOTY editions and the DLC is chopped up into nice tidy sections, I play through them individually post-game. Half the time I feel like I'd've had some serious buyers remorse had I purchased them individually for the cost they throw at me. There are, of course, exceptions where I feel the added content warrants the price tag, but as usual, the market value of things isn't measured by individual strengths and weaknesses, it is instead marked by a generalized price tag that doesn't match the games content. I'd happily pay 10 bucks for what amounts to an expansion pack, hell, I'd happily pay 20, even 30, if it was a game I enjoyed a lot. But, I don't see how I can be expected to pay 10 bucks for 3 multiplayer maps when it ultimately boils down to being "Buy this new chessboard now in Red/Black, Green/Black and Blue/Yellow for 10 bucks! WOO!" I get that some people enjoy the added variety from those packs, and that's fine, that's your perogative. More power to you. I just feel cheated when I hear a ton of DLC is in the works for a product that hasn't even shipped yet. It just burns me. I miss the days where kicking the shit out of a hard side-boss unlocked something cool and unique, instead of paying 2,99$ and being able to say "haha, I got that cool thing too."
Bit more rambly than I'd intended. But ultimately, I'm curious, why have we accepted DLC in it's current form? On a side note. This song is very entertaining on the subject.