Poll: Bioshock Infinite: good or bad?

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zombiejoe

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If you do not know, a new Bioshock game has been anocend. The year is 1912, many years before Rapture was built. You play as a Pinkerton Agent sent to find Elizabeth, a girl with incredible powers, who has been trapped in the flying city of Columbia. Columbia was built to represent American spirit (or something like that) and flies using giant balloons. But now it is off course, and is possibly falling from the sky.

You must team up with Elizabeth, combining your powers, to fight in the flying city and escape.

DO YOU THINK IT WILL BE GOOD?!?!?!

I think that it has potential.

They are taking this game in a different path. Giving you more freedom then before, instead of locking you up in Rapture. Plus I like the idea of jumping around in the sky fighting each other with electro bolts.
 

ThePizzaGuy556

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Aug 26, 2009
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Looks terrible to me, i loved Bioshock for how different it was from everyother game. To me it was insanely unique and Rapture was a great setting. I think they shoulda stopped at 2
 

vaderaider

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It looks like it has a steam-punk feel to it, which makes it awesome in my opinion.
Not sure what it has to do with Bioshock though.
 

Ironic Pirate

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I haven't seen actual gameplay of it, (the trailer was either a cutscene or a playable cutscene, not actual gameplay) so I don't feel I can quite judge it yet.

But no, because I had an off day today, and feel like being arbitrary.
 

Cody211282

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I got halfway through Bioshock 1 before giving up because I found it boring as all hell, never played the second one, so I doubt I will play this one ether.
 

i7omahawki

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It looks like its got potential, though I did note a couple of things:

Changing the scenery completely, could suggest they got a bit desperate with ideas for Rapture, so they just through in something else "Uh, what about if its in the air instead of in the sea???".

Or, it could mean that they have some vision or story to go along with this new airbourne city, or a gameplay mechanic they developed which would've been restricted in Rapture, but is perfect for a floating city.

So, theres various ways to take the change in location, could be bad, could be good, but I would say that it definately has potential as a concept, even if I'd like to have uncovered more stuff from Rapture's history. (Some fans are speculating that the floating city becomes Rapture, which while it would be neat to see its history in this way, just kind of seems too obvious to be shocking in the game.)
 

Hosker

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Aug 13, 2010
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I think it looks awesome!If it has a good story and good characters, like the first, and have the improved combat of the second, it should be brilliant. And the new environment looks awesome too.
 

TheMadTypist

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Seems like it'll have more of a steampunk theme, rather than Art Deco, but I don't see why it has to exist in the same timeline as Bioshock. I think it has potential to be good, but I fear they may simply make a new Bioshock with a pallet swap, rather than let the game speak for itself.

in short: I believe it has potential, but I also believe that putting Bioshock in the title and the timeline is a mistake.
 

Superior Mind

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Don't know why they kept the same Bioshock moniker. I mean it may be set in the same universe, but you hear "Bioshock" and you think leaking dilapidated submarine cities, not flying steampunk balloon cities.

I reckon it looks cool. Definitely more likely to buy this than Bioshock 2, (which I didn't bother with.)
 

zombiejoe

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Scobie said:
I totally have a boner for flying cities and continents as a result of being obsessed with Skies of Arcadia when I was younger. So I'll say this definitely has potential.
I can imagine it now

HEY BUDDY, WHY ARE YOU TAKING BIOSHOCK INFINITE IN THE BATHROOM!?!?!?!

"GO AWAY!" you yell *locks door*


lol jk
 

Ertol

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It might be good, but I will have to wait and see some gameplay. It could just turn out to be a game with nothing new to offer, and just goes through the motions to milk some more money out of the series. I thought the first one was a really good game, but the second one was pointless. I sort of figured Rapture was done with after all the stuff that happened, maybe this one will be just as good as the first.
 

Doclector

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Aug 22, 2009
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Okay, I was massively cynical upon watching the trailer, though I gotta admit that big daddy looks pretty awesome.

However, I have read a few previews online, and now I find myself a little more optimistic. I still have a couple of major concerns, though...

For one thing, the setting. It simply won't rack up as much atmosphere as rapture, it's not as, for want of a better word, claustrophobic. Also, rapture was more believable. Past the obvious trouble you'd have building such a thing, a city under the sea isn't a huge stretch of the audience's imagination. But huge concrete buildings floated on balloons? Sure, really big balloons, but still, you see how it simply isn't as acceptable as the possibility of a city under the sea.

And the obvious problem is, we've seen this before. It really does seem like bioshock in a different setting, which just isn't enough to warrant my interest at the moment, it seems lazy, and if such a basic aspect seems lazy, what else is lazy? The gameplay? God forbid, the story? Hell, the story is about the only thing that can make it interesting. Bioshock in a different setting it may be, but bioshock was brilliant mainly because of the story, not really the setting, so if that's good, and original, meaning no "would you kindly" in the sky, please, they may just pull it off.
 

Farfelkugeln

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Aug 10, 2009
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Can't really tell if it's good or bad yet untill I've tried it myself.
But it most certainly LOOKS good.
I think I've read somewhere that you'll have to escort the lady throughout the game, which I don't care much for. I hate escort-missions and mandatory companions in games. Although, she seem to have telekinetic powers that might help you. Perhaps she'll be more like Alyx Vance than Ashley from RE4...
 

captain awesome 12

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Hmmm, haven't played too many games set in steampunk floating cities, sounds pretty unique to me. Irrational is an amazing developer, and I have full faith in their abilities to craft an original and innovative experience that blends political philosophy with action-packed gameplay in an incredible location. The fact that the game is so much more open than the original Bioshock and is running on a completely new engine intrigues me as well. I like that they're actually having established characters this time around that you interact with directly, and playing as a Pinkerton agent seems pretty sweet as well. Then there will be plasmid like powers, flying around on rails, dozens more weapons according to Ken Levine, and upwards of 15 enemies coming at you at once? Consider me interested.

Oh, and another thing, setting the game in 1912 makes a ton of sense. While a floating city during this time is way beyond reality, it wouldn't really work at any later time with the story they created because of the advancement of technology. Since the story involves the city disappearing into the sky because it's a heavily armed "death star", the time period must be before airplanes really took off in a military capacity. A floating hot air balloon city would be a ridiculously easy target for attack aircraft.

Also, the name of the game. To me, it seems like using the name "Bioshock" for the game definitely connects it directly to the previous games. Since nearly any other name could be chosen to reflect spiritual succession (ie. System Shock to Bioshock) I'm betting Infinite will have something to do with the origin of Rapture. My reasoning for this comes from a specific spot in the trailer where there's that huge propaganda sign that says "Burden not Columbia with your chaff..." (I believe?) and shows what I'm guessing is a poor destitute baby being offered up to a woman who is a representation of the American exceptionalism theme reflected in the city of Columbia. The fact that she is shunning the poor baby while cradling a rich looking baby in her arms reminds me of the whole "The strong shall not be contained by the weak" idea in Rapture in the first game.

This makes me think that Andrew Ryan will be involved in some way, as if he was maybe a child living in Columbia and saw the downfall of it firsthand. The player character possibly has a hand in his escape during the end of the game, and Ryan sets out during the course of his life to build a city that would not fail in the same way Columbia failed. I.E. instead of grand fanfair and devotion to a country, a secretive city based on individualism.
 

FactualSquirrel

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Dec 10, 2009
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I think it has potential, mainly due to the change of scenery, which I thought was what the series needed.

Although I do think the gameplay could do with mixing up a little, which we've no idea about yet.