What most influences you when deciding whether you like a game or not? Is it a well written, lengthy campaign or a stupidly addictive multiplayer? The example I'm going to use is Call of Duty 4.
Campaign - For some reason the campaign in this game gets a lot of flak and I'm not really sure why. It's long enough, it has a well written script with likeable characters, there's a lot of variety in the levels and it simply plays well.
Multiplayer - One of the best multiplayer games I've yet to experience. The levelling up system and the perks are well balanced and provides a fair amount of variety. The maps are good and the gameplay allows you to play however you want to play, without being biased to a certain style; eg. sniping. The lack of co-op is somewhat disappointing however.
For me the campaign is more important than the multiplayer seeing as it's what makes the game what it is. The campaign gives a meaning to the game, tells a story that makes you want to keep playing until you reach the end. The multiplayer is still important and is generally what gives a game its replay value, yet for me it always seems kind of pointless if it doesn't have a story to back it up.
P.S. I searched the forums for a similar post and didn't find one so don't berate me if this has been done before.
Campaign - For some reason the campaign in this game gets a lot of flak and I'm not really sure why. It's long enough, it has a well written script with likeable characters, there's a lot of variety in the levels and it simply plays well.
Multiplayer - One of the best multiplayer games I've yet to experience. The levelling up system and the perks are well balanced and provides a fair amount of variety. The maps are good and the gameplay allows you to play however you want to play, without being biased to a certain style; eg. sniping. The lack of co-op is somewhat disappointing however.
For me the campaign is more important than the multiplayer seeing as it's what makes the game what it is. The campaign gives a meaning to the game, tells a story that makes you want to keep playing until you reach the end. The multiplayer is still important and is generally what gives a game its replay value, yet for me it always seems kind of pointless if it doesn't have a story to back it up.
P.S. I searched the forums for a similar post and didn't find one so don't berate me if this has been done before.