If you are a pc gamer, you understand what I mean.
-The PC platform is usually given the (sometimes poorly coded) ports of console versions of the game.
-Games released on PC are also sometimes released several months later than consoles.
-There is generally little support for PC games from big developers.
-Loyal paying customers get super DRM on their games. I understand the reason there is DRM on the game, piracy rates of some indie games are at 90%, but companies have to realize that the extensive DRM hurts noone but the paying customer and usually don't affect piracy rates in a positive way(Spore anyone?)
-$60 games on consoles cost $60 on PC. Yes, equal pricing is generally a good thing, but every liscenced (legal) console game sold, requires a $10 console liscensing fee. There is no console liscensing on PC, so why should one have to pay that.
-Buggy, in general, PC games have more bugs, since they are usually ports.
-No split screen! A game on a console that has split-screen should also have split-screen on PC. Even valve doesn't include it!(left 4 Dead, which, oddly, they released code to make it split-screen, but didn't include it in game.
It seems the only time a game on a PC is better or equal to the console version, is when it was originally developed for PC, or utilizes the extra resources higher end PCs have to offer(Fallout: New Vegas)
-The PC platform is usually given the (sometimes poorly coded) ports of console versions of the game.
-Games released on PC are also sometimes released several months later than consoles.
-There is generally little support for PC games from big developers.
-Loyal paying customers get super DRM on their games. I understand the reason there is DRM on the game, piracy rates of some indie games are at 90%, but companies have to realize that the extensive DRM hurts noone but the paying customer and usually don't affect piracy rates in a positive way(Spore anyone?)
-$60 games on consoles cost $60 on PC. Yes, equal pricing is generally a good thing, but every liscenced (legal) console game sold, requires a $10 console liscensing fee. There is no console liscensing on PC, so why should one have to pay that.
-Buggy, in general, PC games have more bugs, since they are usually ports.
-No split screen! A game on a console that has split-screen should also have split-screen on PC. Even valve doesn't include it!(left 4 Dead, which, oddly, they released code to make it split-screen, but didn't include it in game.
It seems the only time a game on a PC is better or equal to the console version, is when it was originally developed for PC, or utilizes the extra resources higher end PCs have to offer(Fallout: New Vegas)