Poll: Does the "Extended-Cut" satisfy you?

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Jaeke

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In a different poll that I made about how I consider The "Extended-Cut DLC" not a victory one user posted (Zen Toombs) saying we should have a vote. So as the OP of the thread, I'm making one.

For those that were angered by the ending of Mass Effect 3, does this new announcement of an Extended-Cut of the ending, which will entail a series of Cutscene's and a very small select number of possible dialogue, satisfy your anger with BioWare and its EA overlords?

*NOTE*I will create a similar poll, Post-DLC.
 

Aircross

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I wasn't angered by the ending, just disappointed that BioWare didn't uphold their promises.

The Extended Cut doesn't satisfy me either, because it does not necessarily mean that BioWare has shaped up.
 

DustyDrB

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First, their blog post that details the content: link [http://blog.bioware.com/2012/04/05/mass-effect-3-extended-cut/]

BioWare's blog said:
Are there going to be more/different endings or ending DLCs in the future?

No. BioWare strongly believes in the team?s artistic vision for the end of this arc of the Mass Effect franchise. The extended cut DLC will expand on the existing endings, but no further ending DLC is planned.

What is BioWare adding to the ending with the Extended Cut DLC?

BioWare will expanding on the ending to Mass Effect 3 by creating additional cinematics and epilogue scenes to the existing ending sequences. The goal of these new scenes is to provide additional clarity and closure to Mass Effect 3.
So there you have it. Are we proud of the game we made and the team that made it? Hell yes. Are we going to change the ending of the game? No. Do we appreciate the passion and listen to the feedback delivered to us by our fans? Very much so and we are responding.
Now, their PR has been rather flip-floppy and vague lately, so the new content could turn out to be nothing like what is said above. But this particular post isn't vague on one point: The endings will not be changed. Assuming they stick to that, I can't imagine too many people being happy. I'm not satisfied with it, because I believe (like Justin Clouse has said repeatedly in the Escapist podcast) that the ending is broken. It just doesn't fit. It's a stray puzzle piece in the wrong box. I did want more closure, sure. So that's a good thing if they add that. I'll be happy with that particular part of it. But if they keep the core of the ending intact? Nah, it's still broken. I'm sure they will incorporate some creative hand-waving to make things seem to fit better, but I'll always just rather run with the ending I made up in my head.
 

Rawne1980

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It satisfies me about as much as masturbating over a cheese sandwich.

As much as I like a cheese sandwich, the addition of sperm is a bit off putting.

The analogy is strange so i'll explain.

I liked ME3 (it has it's flaws but that's for one of the hundred or so threads about that). ME3 is like that cheese sandwich.

BioWare slapping a jizz fountain on the end won't improve that sandwich, it just makes me look at it and think "that's a bit strange, a cheese and semen sammich".

The reason i'm not all that impressed is a simple one.

It should have been there to start with. Not as extra added in spunk at the end of a long pull on the man snake but a tasty addition of Mayonnaise during the sandwich making process.

It shouldn't have taken an uproar like "retake Mass Effect" to do anything. A developer with BioWare's track record (this past year not withstanding) should already know leaving shit flying in the air will land back on their faces.
 

dreadedcandiru99

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Jaeke said:
For those that were angered by the ending of Mass Effect 3, does this new announcement of an Extended-Cut of the ending, which will entail a series of Cutscene's and a very small select number of possible dialogue, satisfy your anger with BioWare and its EA overlords?
No. If anything, it makes things worse. Here's why.

 

DustyDrB

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SmashLovesTitanQuest said:
Personally im content with more closure.

Sure, the ending sucked, but for me personally, it wasnt really the ending itself, its how it was done. I am sure that if they had included these additional cinematic (provided they do give closure) in the original game, the shitstorm would have been much smaller.
The closure will be nice, sure. But I can't say I'll be content with the ending when it still contains all the things that make absolutely no sense (again, assuming that blog post is 100% spot-on. In actuality, I'm more along the lines of "wait-and-see". But that doesn't make for very interesting discussion).
 

Adam Jensen_v1legacy

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As long as godchild is in the game I will not be satisfied. HE IS THE PLOT HOLE! You can't fix plot holes without getting rid of the little shit.

This is what the DLC will be like. Imagine hiring a hooker, only to find out that it's a transvestite. So in order to satisfy you, the dude cuts his own dick off and says "there, happy now?" It doesn't make it any better. If anything, it only creates a bigger mess and makes you doubt all future hookers.
 

SajuukKhar

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Adam Jensen said:
As long as godchild is in the game I will not be satisfied. HE IS THE PLOT HOLE! You can't fix plot holes without getting rid of the little shit.

This is what the DLC will be like. Imagine hiring a hooker, only to find out that it's a transvestite. So in order to satisfy you, the dude cuts his own dick off and says "there, happy now?" It doesn't make it any better. If anything, it only creates a bigger mess and makes you doubt all future hookers.
Except nothing about the Ctalysts existence is a pothole, his motivations may be a plot hole, which they aren't, but he himself is not.
 

Adam Jensen_v1legacy

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SajuukKhar said:
Adam Jensen said:
As long as godchild is in the game I will not be satisfied. HE IS THE PLOT HOLE! You can't fix plot holes without getting rid of the little shit.

This is what the DLC will be like. Imagine hiring a hooker, only to find out that it's a transvestite. So in order to satisfy you, the dude cuts his own dick off and says "there, happy now?" It doesn't make it any better. If anything, it only creates a bigger mess and makes you doubt all future hookers.
Except nothing about the Ctalysts existence is a pothole, his motivations may be a plot hole, which they aren't, but he himself is not.
Oh really? If he existed this whole time and he controls the Reapers, then why did Sovereign need to find the conduit? Why couldn't that little shithead (who lives in the fuckin' Citadel) just override whatever the protheans did to prevent the Reapers from coming? Just because he couldn't? No further explanation? That sounds like a plot hole to me.
 

SajuukKhar

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Adam Jensen said:
Oh really? If he existed this whole time and he controls the Reapers, then why did Sovereign need to find the conduit? Why couldn't that little shithead (who lives in the fuckin' Citadel) just override whatever the protheans did to prevent the Reapers from coming? Just because he couldn't? No further explanation? That sounds like a plot hole to me.
There's any number of possible reasons up to and including that he wasn't programmed to be able to open it himself in case he went rouge so he couldn't start an invasion before civilizations were at a technologically sufficient level.
 

Asita

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SajuukKhar said:
Adam Jensen said:
Oh really? If he existed this whole time and he controls the Reapers, then why did Sovereign need to find the conduit? Why couldn't that little shithead (who lives in the fuckin' Citadel) just override whatever the protheans did to prevent the Reapers from coming? Just because he couldn't? No further explanation? That sounds like a plot hole to me.
There's any number of possible reasons up to and including that he wasn't programmed to be able to open it himself in case he went rouge so he couldn't start an invasion before civilizations were at a technologically sufficient level.
None of which are so much as alluded to in-game. That's a glaring omission of plot-critical data, which is - categorically - a plothole.
 

Adam Jensen_v1legacy

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Asita said:
SajuukKhar said:
Adam Jensen said:
Oh really? If he existed this whole time and he controls the Reapers, then why did Sovereign need to find the conduit? Why couldn't that little shithead (who lives in the fuckin' Citadel) just override whatever the protheans did to prevent the Reapers from coming? Just because he couldn't? No further explanation? That sounds like a plot hole to me.
There's any number of possible reasons up to and including that he wasn't programmed to be able to open it himself in case he went rouge so he couldn't start an invasion before civilizations were at a technologically sufficient level.
None of which are so much as alluded to in-game. That's a glaring omission of plot-critical data, which is - categorically - a plothole.
Exactly. So it doesn't sound like the DLC will do any good to the game. Fuck that makes me so depressed.
 

Tono Makt

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Asita said:
SajuukKhar said:
Adam Jensen said:
Oh really? If he existed this whole time and he controls the Reapers, then why did Sovereign need to find the conduit? Why couldn't that little shithead (who lives in the fuckin' Citadel) just override whatever the protheans did to prevent the Reapers from coming? Just because he couldn't? No further explanation? That sounds like a plot hole to me.
There's any number of possible reasons up to and including that he wasn't programmed to be able to open it himself in case he went rouge so he couldn't start an invasion before civilizations were at a technologically sufficient level.
None of which are so much as alluded to in-game. That's a glaring omission of plot-critical data, which is - categorically - a plothole.
It's something that the DLC better explain. My bet?
StarPlotHole didn't really exist. StarPlotHole was like going into the Geth consciousness - FemShep ('cus strangely, Shep's become female for me. Replaying with Male Shep and it isn't as fun a game as with FemShep. Mrs. Makt asked me if I wanted to go out and shop for high heels with her when I told her about it.) is actually interfacing with the Citadel itself, and is perceiving the programming of the Citadel/Catalyst that way. FemShep has merged with the Citadel in that last moment, and is figuring out how to actually use the Crucible to defeat the Reapers.
(Note: I'm not claiming this is a GOOD explanation. I am claiming that it came from a completely sober mind... erm, actually can I retroactively claim that I was drunk when I posted this, if it turns out to be stupid?)
 

SajuukKhar

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Asita said:
None of which are so much as alluded to in-game. That's a glaring omission of plot-critical data, which is - categorically - a plothole.
By that logic everything from "why didn't The Reapers just throw indoctrination devices on every world" to "why dont The reapers jut go around blowing up every possible habitable world" is a inexcusable plothole.

Villians in video games never make sense, and never do what they SHOULD have done, but this is a relatively minor plothole compared to other games.
.
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You know the whole "we are gonna use a satellite to close the superportal" thing in HL2 EP2? Its so pointless because the combine could just teleport their forces to another world then teleport in from THAT world.

The ENTIRE "portal" plot of Episode 2 is itself a plothole because they DONT do anything that could prevent The Combine from just opening a portal from another planet besides their homeworld.

Now THAT is a plothole because there is NO explanation as to why The Resistance things what they did would even hinder The Combine.
 

Screamarie

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I chose no because I seriously doubt the extended DLC is going to make me happy. I hope to be surprised but...yeah...no

But am I going to download it in the summer? You bet your bippy because at this point I'm grasping at fucking anything to fix that....*shudder* ending if it can so be called.

I believe it was Zhukov that said something along the lines of the DLC taking it from 100% shit down to just 80% shit and I have to agree.
 

Tono Makt

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SajuukKhar said:
Asita said:
None of which are so much as alluded to in-game. That's a glaring omission of plot-critical data, which is - categorically - a plothole.
By that logic everything from "why didn't The Reapers just throw indoctrination devices on every world" to "why dont The reapers jut go around blowing up every possible habitable world" is a inexcusable plothole.
This was explained, albeit rather lazily, as the Reapers harvesting only the most advanced civilizations. This is why the "Yo dawg" meme is inaccurate; the Reapers took the Protheans 50,000 years ago but not the Humans because the Protheans were advanced enough to potentially create synthetic life, and so it was time to destroy them so the cycle could begin again. Humans were still looking at rocks and saying "Oook" while installing DOS, so were nowhere near advanced enough to create synthetic life.

First point (why no indoctrination devices on every world) is a damned good question. I'm not sure I would call it a plot hole at this time, but it's got enough merit that I'm not going to argue that it isn't a plot hole. Heck, why isn't the Citadel just one massive indoctrination device? I'm pretty sure that the Reapers in ME1 or ME2 mention that the Citadel is designed to be the central hub of galactic civilization - if you get the biggest and most powerful diplomats in the galaxy indoctrinated, wouldn't that make it easier to take down the galaxy each time?

"Hmm. It's that time again. And look! Humans are the ones we want to turn into the next Reaper. So let's do a little mind-warping on this delightfully quaint "Council" (so much more amusing than those Protheans last time. And with the proper amount of eyes!) to allow Humans to settle all over the place, to breed like pyjaks until there's enough to easily make a new Reaper out of them, and then have the diplomats sign a bunch of non-aggression treaties so they stop making so many warships and weapons. This will make it so very much easier for us to come in, kill everything that can masturbate to internet pron, and let the cycle begin again."