Anyone who's versed well-enough in martial arts and the movies that feature them knows where that phrase came from, who said it, and what it means.[footnote]And for those of you who either don't know those details or don't follow martial arts that much, it's one of the more memorable lines from the movie "Enter the Dragon", said by Bruce Lee himself.[/footnote]
But some (some, not all) gamers of the current generation seem to think otherwise. To these select few, they believe that the only way to go about a situation is through a premeditated strategies, advanced planning, and the sort. There's absolutely nothing wrong with that, of course, but seldom does a plan actually play out according to, uh... plan. To them, the only way to play a game is to pause the action on screen to get a better layout of the battlefield and thus, formulate a strategy accordingly. To them, to observe, to "feel" the combat and react accordingly with no breaks seems "unfocused", "twitchy", and nigh devoid in intelligence, which I disagree with.
I made a topic a few months ago that briefly touched on this (that you can read here [http://www.escapistmagazine.com/forums/read/9.274582-The-Last-Action-Gamer-Dragon-Age-2-related-first-post-edited], if any of you feel so inclined), but in between some poor wording and bad timing the message was lost. So here's my question to you all: what are your own thoughts on pause-and-play gameplay versus reflex-heavy gameplay? Give your own experiences and situations, if you can.
And no, this has nothing to do with DA2. ¬__¬
But some (some, not all) gamers of the current generation seem to think otherwise. To these select few, they believe that the only way to go about a situation is through a premeditated strategies, advanced planning, and the sort. There's absolutely nothing wrong with that, of course, but seldom does a plan actually play out according to, uh... plan. To them, the only way to play a game is to pause the action on screen to get a better layout of the battlefield and thus, formulate a strategy accordingly. To them, to observe, to "feel" the combat and react accordingly with no breaks seems "unfocused", "twitchy", and nigh devoid in intelligence, which I disagree with.
I made a topic a few months ago that briefly touched on this (that you can read here [http://www.escapistmagazine.com/forums/read/9.274582-The-Last-Action-Gamer-Dragon-Age-2-related-first-post-edited], if any of you feel so inclined), but in between some poor wording and bad timing the message was lost. So here's my question to you all: what are your own thoughts on pause-and-play gameplay versus reflex-heavy gameplay? Give your own experiences and situations, if you can.
And no, this has nothing to do with DA2. ¬__¬