dambass fyi, pick on me for double post, fine.
pick on me because i pasted word for word the point i made before id lavish u with sprinkals respect and joy, however.
i dont think dow2 is more tt than dow the only vaugely justifiable reason for saying that is surely that we now have a reason not to give our tanks bums to the enemy, i havnt seen the quiick everyone for bolters gameplay work on tt, u prob play diffo peeps however, possibly with bum rules u made up while sticking some other sequal that was so massively different to origional gmae inside urself (anally fyi).
als rememeber that tt has gone on bigger and bigger scale over last few years now dow 2 is on much smaller, so like tt?
really that was bile for dipshit arseface but i stand by it .
often when a game changes so significantly there will be issues refering to it as a sequal, i never had this problem before, i like mooo3 for instance i think that it is a natural progression of gamplay rather than stripping gamplay like i feel dow2 has done.
have u seen how many posts there are of people accolading dow2 for its lack of micro beyond as i say the unit facing. i say micro is good dow had bugs but more options i thought better technology at game developement meant more options not a removal of some pretty big strategical changes. im not saying this isnt a strategy game for those unable to awnser a post without beeing 14 and calling names to those who have only been reasonable, what i have said is that the flow of progression between dow and dow 2 feels unnatural like if tombraider was the sequal to halo, like if episodes 123 of starwars were genuinely supposed to have anything to do with starwrs 456