I am doing a sort of research project for college and found an interesting subject. Eastern Asian game and Western game popularity differ greatly. Of course, I'm talking about online games, not consoles.
The differ so much, that some games are shut down completely, like Guild Wars in China and Everquest. World of Warcraft is the exception, however, because it claws the entire globe and leaves no survivors.
So the question is this:
Why do you think there are differences in the online games played in Eastern Asia and America?
(Some examples would be Guild Wars, Everquest, Ragnarok Online, & Dungeon Fighter Online)
Also, feel free to post some game examples for me (and others) to see!
The differ so much, that some games are shut down completely, like Guild Wars in China and Everquest. World of Warcraft is the exception, however, because it claws the entire globe and leaves no survivors.
So the question is this:
Why do you think there are differences in the online games played in Eastern Asia and America?
(Some examples would be Guild Wars, Everquest, Ragnarok Online, & Dungeon Fighter Online)
Also, feel free to post some game examples for me (and others) to see!