So all the talk about RPGs has got me reflecting on some of my favourite RPGs and in a wider scope some of my favourite games which share a common theme: Exploration.
The Legend of Zelda: Wind Waker
Fallout (series)
Shadow of the Colossus
The Elder Scrolls (series)
Minecraft
They all feature exploration quite predominantly and it's always enjoyable.
Exploration is one of the driving forces behind Minecraft. Though admittedly sometimes it's simply exploration for the sake of exploration, it's always a pleasure to hit a cavern in your search for ore and coal.
Whilst I might not have liked the art style of Wind Waker; sailing the open world more than made up for it. Having the freedomg to just sail around, hit islands and find treasure and for it to have meaning. There was something magical about the game for me that no game has managed to replicate.
But here's the discussion value:
Which game do you think does exploration best? Do you like it to be encouraged or entirely optional?
Edit: The poster below reminded me of the 100+ hours I put into Grand Theft Auto: San Andreas exploring every last inch of that map inside and out. Every easter egg and extra out there was found. Hell in my younger years when I believed anything my elder cousin told me I spent hours hunting for Big Foot and sharks in San Andreas.
It just feels like more games could benefit from a more open world.
The Legend of Zelda: Wind Waker
Fallout (series)
Shadow of the Colossus
The Elder Scrolls (series)
Minecraft
They all feature exploration quite predominantly and it's always enjoyable.
Exploration is one of the driving forces behind Minecraft. Though admittedly sometimes it's simply exploration for the sake of exploration, it's always a pleasure to hit a cavern in your search for ore and coal.
Whilst I might not have liked the art style of Wind Waker; sailing the open world more than made up for it. Having the freedomg to just sail around, hit islands and find treasure and for it to have meaning. There was something magical about the game for me that no game has managed to replicate.
But here's the discussion value:
Which game do you think does exploration best? Do you like it to be encouraged or entirely optional?
Edit: The poster below reminded me of the 100+ hours I put into Grand Theft Auto: San Andreas exploring every last inch of that map inside and out. Every easter egg and extra out there was found. Hell in my younger years when I believed anything my elder cousin told me I spent hours hunting for Big Foot and sharks in San Andreas.
It just feels like more games could benefit from a more open world.