I just woke up and went out for my morning smoke, and while doing that I had a look across the street outside my apartment.
Having played XCOM: Enemy Unknown for about 6-8 hours yesterday, the first thought that entered my head today was the Full Cover/Half Cover graphic that is marked across any old regular car while covering in an in city mission in XCOM. This led to a hypothetical scenario where I imagined how I would deploy my team if they landed here just outside my apartment.
Similiarly, after playing Half Life 1 for many hours when I was a lot younger, I got an almost reflexive/compulsive habit of imagining the possibilities of every day life if I could just Quick Save before attempting any kind of of action in a social situation (and subsequently load if things didn't turn out in my favor).
Have you had any similiar experiences, where the habits taught by game mechanics generated a real world reaction?
Having played XCOM: Enemy Unknown for about 6-8 hours yesterday, the first thought that entered my head today was the Full Cover/Half Cover graphic that is marked across any old regular car while covering in an in city mission in XCOM. This led to a hypothetical scenario where I imagined how I would deploy my team if they landed here just outside my apartment.
Similiarly, after playing Half Life 1 for many hours when I was a lot younger, I got an almost reflexive/compulsive habit of imagining the possibilities of every day life if I could just Quick Save before attempting any kind of of action in a social situation (and subsequently load if things didn't turn out in my favor).
Have you had any similiar experiences, where the habits taught by game mechanics generated a real world reaction?