Poll: How defenseless should you be in a (survival) horror game?

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ElArabDeMagnifico

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Some horror games feel so much scarier when you are virtually defenseless, but some games can still feel scary even when you can really hold your own (like Condemned) - but even if the game is scary - because of the "natural progression of things" you usually end up kicking ass near the middle to the end and you've completely lost that feeling of atmosphere where you only had your fists and a pistol with shitty aim and two clips of ammo (Doom 3) so you use to be scared but now you are some kind of demi-god and now you don't need to watch your back...because your back is a weapon now.

How defenseless should we be? Is there a middle ground or is it going to have to be one side or the other to keep the atmosphere spooky (without making the game unfair)?

It's pretty hard for me to decide, sometimes I lean more towards the "condemned" level, and sometimes I lean more towards the "Silent Hill" and "Fatal Frame" (and I guess "Penumbra") level.

(If your option isn't in the poll then speak it out here.)
 

shatnershaman

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I like Dead Rising so I picked that although I don't generally like survival games (ah a ghost I should walk into a wall now ex. silent hill, resident evil) I mean if you can't move and fire yet you know how to use the gun thats sad.
 

ElArabDeMagnifico

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I was a bit skeptical about putting "dead rising" in there, because that game is a pretty big hybrid of all of the above, and the whole "leveling up" giving you some of the most awesome combat abilities that were even sometimes better than weapons, and you are just some pansy reporter lol not the son of Rambo and Chuck Norris - so even in DR you can get that "Doom 3" feeling, especially since the game hardly took itself seriously so it was more of a "survival" instead of "survival horror" (that's not a bad thing of course, but it's misleading in the poll)

I just decided to put it in there because in general, most of the weapons in that game are great but without those "powerups" they hardly last even 5 minutes, and usually make people pretty conservative. Even the Soccer ball can be devastating.

EDIT: Oh yeah and I'm a tad biased against "Condemned 2" and "dead rising" weapon degeneration, I mean, why is a lead pipe just going to "explode" after a few uses?! It makes no sense to me.
 

shatnershaman

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To prove your point (Dead rising is fun but not survival horror) I used turret,machine guns, battle axes and the blade book and I was Jebus (which was why it was fun).

EDIT: Makes more sense then Silent Hills dialogue and controls.
 

a big stupid idiot

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I'm torn between Fear, Dead Rising, and Penumbra because all those games scared me (well, maybe not so much dead rising...). Fear scared me because it gave you the sense that you could kill anything that you were faced with, except the horrors which you were powerless against.

Dead Rising you were generally well armed but you were always given the feeling that whatever you were holding could break at any moment, same with System Shock 2 and Silent Hill: Origins to an extent.

and Penumbra(which I consider the scariest game series ever) gives the sense that any and all enemy encounters can (and sometimes will) result in your horrible, gruesome death.

Condemned sacred me not because weapons, but because you always had to get close to the enemies, the original RE didn't scare me at all, same with RE4, Silent Hill makes the most sense as a realistic system I think, but isn't truly scary, and fatal frame, again, was only scary because you had to get close to the enemies.
 

Reasonable Doubt

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Condemned the guns sucked to I pretty much bare knuckle brawled with everyone. though the funniest thing was I broke I guys neck with a toilet seat and sat down on the toilet to me I really didn't understand why I was cracking up though.
 

shatnershaman

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To be honest I don't find any of those games scary simply because there games (I play with music and pause a lot to get food/go to bathroom kinda ruining it)
 

aussiesniper

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there should be a S.T.A.L.K.E.R. level of difficulty between RE4 and dead rising. Most enemies are not that hard to kill after getting NATO weapons and ammunition is semi-plentiful, but find a bloodsucker nest and you're screwed.
 

ElArabDeMagnifico

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shatnershaman said:
To be honest I don't find any of those games scary simply because there games (I play with music and pause a lot to get food/go to bathroom kinda ruining it)
Yeah but it's mainly the "atmosphere" I'm talking about here because a lot of these games don't actually scare the people playing them but I think Doom 3 is a good example because the first quarter of the game you don't have enemies popping up everywhere and you don't have chainsaws and rocket launchers to help you out either - so it feels more tense and eerie when you are playing, but then after that the feeling is completely gone. Games like Dead Rising and RE4 never actually aimed for "eerie" - mainly "trying to handle an impossible situation in a limited amount of time before being overwhelmed" - but even once you get "overpowered" that feeling of tension is gone. Dead Rising is excused of this of course because the whole point of that game is to kill as many zombies as possible wearing a lego helmet, so that you can get better at killing zombies,and near the beggining it feels more "tedious" than "intense". In RE4 half the fun was barricading yourself in a house and kicking down ladders, and shooting through a barricaded wooden door, etc. etc. but after a while it lost that as well since you weren't as defenseless as usual.

I'm trying to see if we can keep a "middle ground" with this topic, hence why I brought up so many game examples.

EDIT:

aussiesniper said:
there should be a S.T.A.L.K.E.R. level of difficulty between RE4 and dead rising. Most enemies are not that hard to kill after getting NATO weapons and ammunition is semi-plentiful, but find a bloodsucker nest and you're screwed.
Ya know I was thinking about putting that in there but I wasn't sure if difficulty level had anything to do with it either. I guess S.T.A.L.K.E.R. is kind of a hybrid between a lot of the games on that list.

Also, I only have 8 options at my disposal :\


Double EDIT: Oh nevermind, looks like I have one more free spot for STALKER. Don't know why I forgot to include it.
 

shatnershaman

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ElArabDeMagnifico said:
Yeah but it's mainly the "atmosphere" I'm talking about here because a lot of these games don't actually scare the people playing them but I think Doom 3 is a good example because the first quarter of the game you don't have enemies popping up everywhere and you don't have chainsaws and rocket launchers to help you out either - so it feels more tense and eerie when you are playing, but then after that the feeling is completely gone. Games like Dead Rising and RE4 never actually aimed for "eerie" - mainly "trying to handle an impossible situation in a limited amount of time before being overwhelmed" - but even once you get "overpowered" that feeling of tension is gone. Dead Rising is excused of this of course because the whole point of that game is to kill as many zombies as possible wearing a lego helmet, so that you can get better at killing zombies,and near the beggining it feels more "tedious" than "intense". In RE4 half the fun was barricading yourself in a house and kicking down ladders, and shooting through a barricaded wooden door, etc. etc. but after a while it lost that as well since you weren't as defenseless as usual.
Its like were opposite or something. I enjoy popping in a new "Horror"(or atmospheric game) game (like Fear Files was the last one) and then putting "Spongebob square pants" on just to fuck with it.
 

ElArabDeMagnifico

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I'm not a "purist" or anything, I'll dick around even in a horror game especially after the first playthrough, but the first time I play it I don't want it to pull a "Condemned 2" (where it basically completely switches gears - up close brutal melee and rarely finding weapons, but then in the second half it turns into a run n' gun and I have DBZ powers...)

I'm not really sure where you are going with that last comment, I'll have Ghostbusters theme playing at the same time I'm playing F.E.A.R. while I'm dismembering clones with shotguns and scissorkicking those ambushing Ninja bastards, but right now I just don't want to get too off topic because I think I misunderstood you.

Oh yeah and aussiesniper I had no choice but to put STALKER choice at the end, it was the longest one and if I changed the other choices places it would fuck with results.
 

shatnershaman

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Little off topic (maybe) but my favourite survival game is actually a flash game called Last Stand its pretty fun and mixes the defenceless thing nice (slow reloads,limited barricade)

EDIT: My point sorta was (badly written I'm tired sorry) I can't take any game seriously.
 

ElArabDeMagnifico

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shatnershaman said:
Little off topic (maybe) but my favourite survival game is actually a flash game called Last Stand its pretty fun and mixes the defenceless thing nice (slow reloads,limited barricade)

EDIT: My point sorta was (badly written I'm tired sorry) I can't take any game seriously.
Oh man, love that game, haven't had a chance to play the sequel mainly because I forgot to, but that game is also interesting and now I wish I had 9 choices for the poll.

I guess it's mainly about "using the most of your resources" but after a while you can pretty much form an Army (but I thought that was awesome lol).
 

shatnershaman

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ElArabDeMagnifico said:
Oh man, love that game, haven't had a chance to play the sequel mainly because I forgot to, but that game is also interesting and now I wish I had 9 choices for the poll.

I guess it's mainly about "using the most of your resources" but after a while you can pretty much form an Army (but I thought that was awesome lol).
Yay we agree on something. 2nd one though is not as good though. You look for your weapons and survivors in houses and supplies (taking hours) and leave when you have enough supplies (you have a 30 day limit). Problem is how easy or hard the game is on your luck and the locations of them are not random making a repeat super easy.
 

MRMIdAS2k

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Dead rising.

Sorry, but if I'm trapped ANYWHERE with things that could kill me, I'm grabbing anything remotely hefty and caving someone's head in.

In resi (which I LOVE BTW), It always struck me as odd that Jill didn't try to burn any zombies with the candle's, or at least grab a chair from the dining hall and go all ECW on the motherfuckers
 

L4Y Duke

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If you're taking on 4 or more 'monsters', you're dead. If you're up against 3, you're likely going to die, if its 2-on-you, then you've got about 50% chance of living and 1 on 1 favours you.

That's a straight fight, BTW. If they sneak up on you, then you should be pretty screwed no matter how many of them there are.
 

death13245

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You should be completely defenceless I say. I like a scary game where weapons barely exist and you have to use your brain to kill enemies. I played a game where the background was the main weapon in the game which was awesome. I remember grabbing a man by the neck and having to bash his head against a spike to kill him...good times.

Well like I said to be completely defenceless is probably better. Yea it's much harder but a hard game is a good game.
 

TheIceface

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It really depends on what effect you want to convey. If you want the game to be scary, the easiest way to do this is make the character feel helpless. You could do this by making battles very hard, and making it a better idea to avoid enemies than fight them (Silent Hill), or you could give the player big guns and rely on surprising and overpowering them (doom).

If the idea is to just be a survival game, I don't see anything wrong with having decent guns, as long as there is challenge to the game. However, if you're going for scary, give the guy a flashlight, a knife, and throw him into a house filled with zombies that kill him almost instantly.
 

the protaginist

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i wouldnt be suprised if all these games scared me,i play stealth games and i'm scared,but i picked condemned(as it's one of the few survival horror games i've played.)
 

x434343

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No BioShock? Weapons are few, ammo is much, and you can use your body as a weapon?