"Very good. The letter that preceded mentioned you were born under a certain sign. And what would that be?"
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[HEADING=1]MAGE, THIEF OR WARRIOR?[/HEADING]
I've never been able to decide which of the three was better. Based on your own personal experiences with various card games, board games, books and RPGs, which of the three have you naturally gravitated toward and what was the appeal that drew you in and which games did the class the most justice with their mechanics?
I have to say that although the CD contained a faulty installation and the game lagged like a pregnant cow on some levels, while also crashing and failing to display many textures, Dark Messiah: Of Might And Magic saw the most interesting (if somewhat clunky) use of the Source and Havok engines. You could kick people into conveniently and improbably placed traps, set oil jars alight, use rope arrows and set various magic traps on floors. I remember being hooked it from the beginning, which made the gamble of trying to run it even more tense. Purple textures, people. Purple, shiny textures everywhere. GabeN, show us mercy. ( o_o)