I would like to start by saying I've no intention of upsetting anyone on these forums, nor am I criticising their oppinion. I'm genuinely wanting to understand the difference between what I see to be a similarity.
So I've noticed the gaming industry's come to a near complete stop surrounding the controversy of this ME3 ending, not that this is the first time a game has flooded the news and forums.
Throughout the years I've seen people pointing out the hypocracy or stupidity of politicians taking videogames out of context, parents raging video games are the fault for a multitude of social ills, people mis-enterpreting stories and symbolisms, with their actions far beyond logic, reason, and so forth. And then this happens.
A video game has an unsatisfactory ending, and it seems the entire gaming community cries in outrage. Petitions, hate against developers, filed complaints, talks about people never buying Bioware games again, people believing they've been robbed financially!
On the latest Jimquisition, he argues we should be proud of this - proud, that as gamers, we take the medium as seriously as film, television or books. That games contain the same level of artistic value. But isn't this more a reflection of the immaturity within our community, and that we shouldn't be taken any more seriously than the eccentric politicians we rebuke?
As he mentions, people were pretty upset about the ending to the Lost TV series. Or how George Lucas milked the Star Wars franchise for all its worth. But surely these aren't examples of the fans of the said medium showing sophistication, rather the latter, that in many ways people reacted pretty childish or overzealously?
Picture yourself as a non-gamer looking into this. Or even watching, from a distance, fans of a franchise you don't like making a fuss over a similar issue.
Imagine the final Twilight book ending on an unsatisfactory cliffhanger that had teenage girls worldwide go crazy. Would we respect them more for taking the same extreme actions than what's on display here? I suspect not. We'd probably be poking fun at them.
So my question is - what is the difference? Are people within the gaming community going too far? Or is this really a serious issue for the gaming community and industry?
Finally, I've decided to add a poll to see how many people, at least on these forums, really do care about this issue. As I'm not a fan of this franchise, I'm somewhat exhausted to see 80% of threads being solely of this one issue.
On a positive note, perhaps these reactions to endings might see companies interacting more proactively with fans. In the film industry, there are test screenings to see audience reactions to stories - should we see something similarly implemented in video games (I don't think play-testing counts as it's mainly for bug searches)?
So I've noticed the gaming industry's come to a near complete stop surrounding the controversy of this ME3 ending, not that this is the first time a game has flooded the news and forums.
Throughout the years I've seen people pointing out the hypocracy or stupidity of politicians taking videogames out of context, parents raging video games are the fault for a multitude of social ills, people mis-enterpreting stories and symbolisms, with their actions far beyond logic, reason, and so forth. And then this happens.
A video game has an unsatisfactory ending, and it seems the entire gaming community cries in outrage. Petitions, hate against developers, filed complaints, talks about people never buying Bioware games again, people believing they've been robbed financially!
On the latest Jimquisition, he argues we should be proud of this - proud, that as gamers, we take the medium as seriously as film, television or books. That games contain the same level of artistic value. But isn't this more a reflection of the immaturity within our community, and that we shouldn't be taken any more seriously than the eccentric politicians we rebuke?
As he mentions, people were pretty upset about the ending to the Lost TV series. Or how George Lucas milked the Star Wars franchise for all its worth. But surely these aren't examples of the fans of the said medium showing sophistication, rather the latter, that in many ways people reacted pretty childish or overzealously?
Picture yourself as a non-gamer looking into this. Or even watching, from a distance, fans of a franchise you don't like making a fuss over a similar issue.
Imagine the final Twilight book ending on an unsatisfactory cliffhanger that had teenage girls worldwide go crazy. Would we respect them more for taking the same extreme actions than what's on display here? I suspect not. We'd probably be poking fun at them.
So my question is - what is the difference? Are people within the gaming community going too far? Or is this really a serious issue for the gaming community and industry?
Finally, I've decided to add a poll to see how many people, at least on these forums, really do care about this issue. As I'm not a fan of this franchise, I'm somewhat exhausted to see 80% of threads being solely of this one issue.
On a positive note, perhaps these reactions to endings might see companies interacting more proactively with fans. In the film industry, there are test screenings to see audience reactions to stories - should we see something similarly implemented in video games (I don't think play-testing counts as it's mainly for bug searches)?