Hello My Fellow Gamers,
So I just finished Metro: Last Light and wanted to share a review. First off, I didn't play the prequel Metro: 2033 so this is more of an outsider's opinion. Second off, this is more of a negative review. I'm not doing it because I hate this game, the concept, or am here to just bash games because I have no life and just like to troll the internet. I actually liked the concept, so here it goes.
Story Line- I really liked the concept, BUT I really thought the story was lacking. It may be because I missed the first game (Metro 2033), but most sequels will bring you up to speed and new comers should be able to follow the story line pretty well from there. But not Metro: Last Light. Even though they didn't really do a very good job of bringing you up to speed, you would think the game itself would be simple to follow. But I had a hard time understanding what I was doing half of the time. You would be walking through tunnels and on the toxic surface to a fortress/colony (what ever you wanna call it) and never understand why you were going there. You would just get out of a sticky situation and then you would have to walk across the world for an unknown reason. I guess they tried to explain on the loading screens through a weird/boring journal/diary entry style read along. The story line just didn't captivate me and make me fall in love with the characters. On top of that there was just really dumb/unneeded love making and lap dances.
Setting- I really did enjoy the beautiful scenery and graphics even in a post apocalyptic world that is decaying and mutating. I did unfortunately get a headache from the screen. I have protective anti-glare glasses for gaming for long periods but the game was really harsh on my eyes. It was overly dark and the flashlight didn't help. I don't like having to turn up the brightness on the game because it is a horror survival game and the darkness adds to the horror! I found myself straining even with the flashlight on and it kind of ruined the beauty of the game. On that note though a lot of the areas (mainly on the toxic surface) looked the same. So I got lost A LOT! Most of the time on the surface you weren't following another character and there were no markers/point of interest OR a map to follow, so you were roaming around the dangerous environment wondering where the heck you're supposed to be going. It was really annoying getting lost every three minutes and then being hoarded by the mutant wolf beasts... then barely make it out by the skin of my gas mask just to get lost and hoarded again!
Weapons- The idea of using military grade ammo as currency was a great new idea! You could use it to buy upgrades or new weapons, for regular ammo OR use it as ammo in a sticky situation. The upgrades were helpful (I especially loved the night vision scopes since the game was harsh on the eyes). You were allowed to have three guns in your inventory at one time which was fair. (I used a souped up pistol, four barreled shotgun, and long range rifle) I did have a hard time finding the ammo I needed... found plenty of shotgun ammo but never pistol or sniper ammo when I needed it... only in the towns I got to. It wasn't that bad though... it was enough I suppose. I know this isn't a weapon but the gas mask was kind of annoying. There was ALWAYS enough filters for it so I never ran out... EVER... I had an abundance of them, so it got to be a nuisance that I had to actually change filters. If they made them a little scarce once in a while to add suspense to whether you would live or die... then it would make sense...
Balance- The balance was TERRIBLE in this game. The creatures were one of the biggest problems when it came to the balance issues. For example the wolf mutants (i'm not sure their exact name)... at roughly 50 feet away my shotgun would take 2-3 shells to kill one... but then two min. later it would take 8 rounds at even a shorter distance... NO CONSISTENCY! On top of that the wolfs would get ridiculously close and claw at you faster than light and would bounce around way to fast for it to be possible to shoot them if there were more than 2. Then the other balance issue with the game was you would go 5 min. walking in a dark tunnel.. a couple enemies here and there but nothing too hard... then out of nowhere there would be 20 mutant wolfs and you would die! I just didn't understand... the game would be boring then overly frustrating then boring then crazy frustratingly hard! There was no in between!
Over All- Other than the above problems I had with the game and the crazy amount of bugs I ran into it was a great concept. The creator's heads and hearts were in the right places creating a really detailed world but had some serious problems connecting the player with the character and story. I was really excited when I got the game the first few missions were super exciting but then the low quality lighting in the game, the inconsistent creature and ammo, and the confusion of the story line and where I was to go in the game got to me. The guns and beauty of the game didn't even things out for me. I was really banking on the ending to answer some questions and bring some closer for me but the ending was extremely rushed and really disappointing (No spoilers so I won't tell you why).
I Rate this game: 6 out of 10.
I would love to see what other people's opinions are about this game, what you all liked and disliked and what you would rate it! Please don't forget to be respectful of each other and each other's opinions. Again I'm not trolling on this game, just sharing my review/opinion.
"I Aim To Misbehave"
-TrekkieSailor
So I just finished Metro: Last Light and wanted to share a review. First off, I didn't play the prequel Metro: 2033 so this is more of an outsider's opinion. Second off, this is more of a negative review. I'm not doing it because I hate this game, the concept, or am here to just bash games because I have no life and just like to troll the internet. I actually liked the concept, so here it goes.
Story Line- I really liked the concept, BUT I really thought the story was lacking. It may be because I missed the first game (Metro 2033), but most sequels will bring you up to speed and new comers should be able to follow the story line pretty well from there. But not Metro: Last Light. Even though they didn't really do a very good job of bringing you up to speed, you would think the game itself would be simple to follow. But I had a hard time understanding what I was doing half of the time. You would be walking through tunnels and on the toxic surface to a fortress/colony (what ever you wanna call it) and never understand why you were going there. You would just get out of a sticky situation and then you would have to walk across the world for an unknown reason. I guess they tried to explain on the loading screens through a weird/boring journal/diary entry style read along. The story line just didn't captivate me and make me fall in love with the characters. On top of that there was just really dumb/unneeded love making and lap dances.
Setting- I really did enjoy the beautiful scenery and graphics even in a post apocalyptic world that is decaying and mutating. I did unfortunately get a headache from the screen. I have protective anti-glare glasses for gaming for long periods but the game was really harsh on my eyes. It was overly dark and the flashlight didn't help. I don't like having to turn up the brightness on the game because it is a horror survival game and the darkness adds to the horror! I found myself straining even with the flashlight on and it kind of ruined the beauty of the game. On that note though a lot of the areas (mainly on the toxic surface) looked the same. So I got lost A LOT! Most of the time on the surface you weren't following another character and there were no markers/point of interest OR a map to follow, so you were roaming around the dangerous environment wondering where the heck you're supposed to be going. It was really annoying getting lost every three minutes and then being hoarded by the mutant wolf beasts... then barely make it out by the skin of my gas mask just to get lost and hoarded again!
Weapons- The idea of using military grade ammo as currency was a great new idea! You could use it to buy upgrades or new weapons, for regular ammo OR use it as ammo in a sticky situation. The upgrades were helpful (I especially loved the night vision scopes since the game was harsh on the eyes). You were allowed to have three guns in your inventory at one time which was fair. (I used a souped up pistol, four barreled shotgun, and long range rifle) I did have a hard time finding the ammo I needed... found plenty of shotgun ammo but never pistol or sniper ammo when I needed it... only in the towns I got to. It wasn't that bad though... it was enough I suppose. I know this isn't a weapon but the gas mask was kind of annoying. There was ALWAYS enough filters for it so I never ran out... EVER... I had an abundance of them, so it got to be a nuisance that I had to actually change filters. If they made them a little scarce once in a while to add suspense to whether you would live or die... then it would make sense...
Balance- The balance was TERRIBLE in this game. The creatures were one of the biggest problems when it came to the balance issues. For example the wolf mutants (i'm not sure their exact name)... at roughly 50 feet away my shotgun would take 2-3 shells to kill one... but then two min. later it would take 8 rounds at even a shorter distance... NO CONSISTENCY! On top of that the wolfs would get ridiculously close and claw at you faster than light and would bounce around way to fast for it to be possible to shoot them if there were more than 2. Then the other balance issue with the game was you would go 5 min. walking in a dark tunnel.. a couple enemies here and there but nothing too hard... then out of nowhere there would be 20 mutant wolfs and you would die! I just didn't understand... the game would be boring then overly frustrating then boring then crazy frustratingly hard! There was no in between!
Over All- Other than the above problems I had with the game and the crazy amount of bugs I ran into it was a great concept. The creator's heads and hearts were in the right places creating a really detailed world but had some serious problems connecting the player with the character and story. I was really excited when I got the game the first few missions were super exciting but then the low quality lighting in the game, the inconsistent creature and ammo, and the confusion of the story line and where I was to go in the game got to me. The guns and beauty of the game didn't even things out for me. I was really banking on the ending to answer some questions and bring some closer for me but the ending was extremely rushed and really disappointing (No spoilers so I won't tell you why).
I Rate this game: 6 out of 10.
I would love to see what other people's opinions are about this game, what you all liked and disliked and what you would rate it! Please don't forget to be respectful of each other and each other's opinions. Again I'm not trolling on this game, just sharing my review/opinion.
"I Aim To Misbehave"
-TrekkieSailor