I'm a fan of pc gaming, and have been for a couple of years now, and I have begun to notice that more often than not, for many players the vanilla version of their favorite game is not enough. For whatever reason, be it broken game mechanics or the burning desire to put one's mark on their favorite game, modding is a popular and almost always expected result of a game's being released.
I only really thought about it when I purchased the game Borderlands. For a long while many people I know had played the game and ranted and raved about it, so I eventually caved in and gave it a go during a sale on Steam. However, before I had even booted up the game for the first time, one of these people linked me to a site and told me to download what it provided. They explained that Borderlands, albeit a fun game, was a poorly executed console-to-pc port, and without this particular tool the game would be unplayable and--worst of all--unenjoyable. I found this a bit strange: if the game were so wonderful, why would it take my downloading a whole other device just to be able to play the game? If Borderlands were so broken on its own, were they lying when they were explaining to me just how great the game was?
Not to say Borderlands is an isolated case: the recent Bethesda titles (Oblivion and Fallout 3, in this case) were games I originally played on the console, then bought a while later through Steam. I found fairly quickly that the games, however fun they were when I had first played them on my xbox 360, were not quite so rosy in my eyes anymore. It only took a day or so worth of play with both titles to convince me to go rummaging through the internet for mods; and mod I did, with gusto. Looking at it in hindsight: I had paid to play these games in their original and unadulterated format. but I was modifying them into forms that I seriously doubt Bethesda had ever thought of or intended. With Borderlands, the mod was more of a tool than anything else, but the results are the same: a product changed in some way from its original intent.
So! My question to you, and the TL;DR version of this: Does modding cheapen the purchase of a game by in some way altering the material, or is it more of a tool for enhancing or repairing otherwise 'broken' or 'unfinished' material? Keep in mind: this is a question from the standpoint of a *purchase*, not the playing of the game.
I only really thought about it when I purchased the game Borderlands. For a long while many people I know had played the game and ranted and raved about it, so I eventually caved in and gave it a go during a sale on Steam. However, before I had even booted up the game for the first time, one of these people linked me to a site and told me to download what it provided. They explained that Borderlands, albeit a fun game, was a poorly executed console-to-pc port, and without this particular tool the game would be unplayable and--worst of all--unenjoyable. I found this a bit strange: if the game were so wonderful, why would it take my downloading a whole other device just to be able to play the game? If Borderlands were so broken on its own, were they lying when they were explaining to me just how great the game was?
Not to say Borderlands is an isolated case: the recent Bethesda titles (Oblivion and Fallout 3, in this case) were games I originally played on the console, then bought a while later through Steam. I found fairly quickly that the games, however fun they were when I had first played them on my xbox 360, were not quite so rosy in my eyes anymore. It only took a day or so worth of play with both titles to convince me to go rummaging through the internet for mods; and mod I did, with gusto. Looking at it in hindsight: I had paid to play these games in their original and unadulterated format. but I was modifying them into forms that I seriously doubt Bethesda had ever thought of or intended. With Borderlands, the mod was more of a tool than anything else, but the results are the same: a product changed in some way from its original intent.
So! My question to you, and the TL;DR version of this: Does modding cheapen the purchase of a game by in some way altering the material, or is it more of a tool for enhancing or repairing otherwise 'broken' or 'unfinished' material? Keep in mind: this is a question from the standpoint of a *purchase*, not the playing of the game.