Looking forward to the release of Hitman: Absolution, I have replayed Blood Money installment. And what I realised is that I really love killing in Hitman games.
Nowadays, there are so many games that involve killing, but only few emphasise it. Modern shooters rarely have killing as goal - it is just a way to progress throw the so called "story". In strategies you actually don't see the act of violence at all.
Of course, some games show us what the real violence is. Manhunt has done a great job of scaring the shit out of me, but the amount of gore in this game made it all a bit unreal and unappealing. Spec Ops: The Line actually give an example of real warfare but it doesn't exaggerrate violence - it shows its consequences.
Hitman is very different. In this game killing is your goal; moreover, the better you do it (more silently/unusually) the more bonuses you get. Murder is showed from the most beatiful side - the side of the professional. Absolution (from what I have seen) takes it to the whole new level - murder has become even more fluid and natural.
The game actually invites you to kill - this process is made to look as much appealing as it can look. You are supposed to think what is the best way to murder. Contracts mode (if you don't know what it is - look up on Youtube) even lets you choose who YOU want to kill.
What I am asking is: Is it ok that a game actually makes us a murderer? And not Niko Bellic kind of murderer (we know that this guy would never exist anyway) but a 47 king of murderer - psychotic killer with almost no emotions (I can imagine a guy like that living in my city). Is it ok that game tries to persuade us to like the act of murder?
(Hope that I was clear in my topic. If I wasn't - criticism is much appreaciated)
Nowadays, there are so many games that involve killing, but only few emphasise it. Modern shooters rarely have killing as goal - it is just a way to progress throw the so called "story". In strategies you actually don't see the act of violence at all.
Of course, some games show us what the real violence is. Manhunt has done a great job of scaring the shit out of me, but the amount of gore in this game made it all a bit unreal and unappealing. Spec Ops: The Line actually give an example of real warfare but it doesn't exaggerrate violence - it shows its consequences.
Hitman is very different. In this game killing is your goal; moreover, the better you do it (more silently/unusually) the more bonuses you get. Murder is showed from the most beatiful side - the side of the professional. Absolution (from what I have seen) takes it to the whole new level - murder has become even more fluid and natural.
The game actually invites you to kill - this process is made to look as much appealing as it can look. You are supposed to think what is the best way to murder. Contracts mode (if you don't know what it is - look up on Youtube) even lets you choose who YOU want to kill.
What I am asking is: Is it ok that a game actually makes us a murderer? And not Niko Bellic kind of murderer (we know that this guy would never exist anyway) but a 47 king of murderer - psychotic killer with almost no emotions (I can imagine a guy like that living in my city). Is it ok that game tries to persuade us to like the act of murder?
(Hope that I was clear in my topic. If I wasn't - criticism is much appreaciated)