Poll: Poll: Do you have a gaming conscience?

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Magicalist

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Mar 7, 2009
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It kicks in when you get a game that gives you a Nice or Evil option...

This has bugged me for years. Whenever I play a game that gives you the choice to be good or bad, I CAN NOT allow myself to go evil. Even back when I played Neverwinter Nights, and I was a rogue, I knew I should have answered all mercenary-ish, but still, a little voice in my head made me act all valiantly. I felt bad for any character with more than two lines. Fallout 3, Fable II, I ended up wearing a halo.


Does this happen to anyone else?




(Come to think of it, the only games that didn't cause me to be the stalwart hero was Oblivion. And that's because I enjoyed the assassin's guild and the theives' guild. Which brings up the question: Were their story quests so good I was able to immerse myself in an evil role? Or were the character's just so flat and irritating that it felt good to kill them?)
 

Abedeus

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Sep 14, 2008
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Yeah. While I could gladly kill innocent people in Oblivion, I couldn't bring myself to be evil in Fallout 3, Neverwinter Nights or Mass Effect.

But this just shows that those games are simply better RPGs. Where you know that being evil will have consequences.
 

Vibgyor

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Mar 7, 2009
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Its definatly (i dont care about my spelling) a point I normally go evil but whenever i do i have this niggling dought that says i should feel guilty
 

RAWKSTAR

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Jun 5, 2008
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I am most good through-out games just to get a good ending... But I will sometimes save the game and kill everything and everyone I hate in the game just to take out anger, then load it back up!
 

DeathSnake

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Jan 27, 2009
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i could probably go either way on this one, on fable especially i made 2 seperate game saves, one good and one bad, just to see how the game panned out. This was the same with bioshock and neverwinter nights, with me its not nessesarly the choice of good or bad (however i have found that in most cases i preffered the good path) its how the game pans out depending on your choices which i really look out for
 

konkwastaken

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Jan 16, 2009
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I usually end up trying out both good and evil...but im always evil first, its so much fun ^_^
 

DigitalSushi

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Dec 24, 2008
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RAWKSTAR said:
I am most good through-out games just to get a good ending... But I will sometimes save the game and kill everything and everyone I hate in the game just to take out anger, then load it back up!
I normally do the evil stuff first, its my reflex action to kill everything in the fucking room before moving on, i'm one of those tiresome obsersive completists. Then if the chance arises in the game I will do it the "good" way.

The only time I've not not been able to kill an NPC is the Merchant (stuck record I know).

Doing the evil way first makes the good way so sweet, I remember playing Soul Reaver as the nasty killing machine I thought Raziel should be, on second playthrough going to the human city and finding that they worshipped Raziel in the good way, I found myself strolling through the city at a leisurely pace, it was most chillaxing and felt really good to walk amongst "my" people.
 

Gamine

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Mar 7, 2009
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I go Good first..comes natural

But being evil is so much fun,

Playing Black and White, as an evil god was so..hehe..mach..fan!!
 

Magicalist

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Mar 7, 2009
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DeathSnake said:
i could probably go either way on this one, on fable especially i made 2 seperate game saves, one good and one bad, just to see how the game panned out. This was the same with bioshock and neverwinter nights, with me its not nessesarly the choice of good or bad (however i have found that in most cases i preffered the good path) its how the game pans out depending on your choices which i really look out for
I tried this, I couldn't do it, especially not on Fallout when Three-Dawg would badmouth me all over the radio...
Everytime I'd go to hurt an innocent NPC, a little voice would scream in my head, "NO, DON'T! THEY'RE PEOPLE TOO!"
 

Fortesque

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Jan 16, 2009
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I usually try to be the hero in a game, gives a good feeling inside.

However blowing up Megaton in Fallout 3 was strangely satisfying.
 

riyun

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Feb 12, 2009
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Even when I tried to get the renegade achievement in Mass Effect I found it hard to do. Again, in GTA4 even when I had no problem drifting onto busy sidewalks and running police blockades, whenever the game would prompt 'kill or don't kill minor character' I would choose not kill. Same thing when in Splinter Cell:DA, BioShock, and Fallout, too. I see it as a result of years of being conditioned to act heroically and you are, after all, the 'hero' coupled with the fact that there is usually some reward, in the form of a 'good ending' or otherwise for being good. Also, very rarely are you faced with a character who is as annoying as the people you want to kill in real life.
 

Magicalist

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Mar 7, 2009
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MaxTheReaper said:
Actually, that's not true. I usually pick whatever feels right for the situation. My characters are more complex than "Chaotic Evil."
My personal favorite is "Chaotic Good", there's something so deliciously right about that. At least gives me the slight feeling of not being a goody-two-shoes.
 

Monkfish Acc.

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May 7, 2008
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I always want my guy to be morally grey, and a complete hardass to everyone, but I can't seem to stop myself from doing good things and choosing the nicer dialogue choices.
I guess I'm just a pansy like that.
 

Jovlo

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May 12, 2008
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Normally I always have to be the good guy. I just can't be completely evil.
In the original Fable though, some of the villagers got so on my nerves that after a while I liked scaring them and eventually went to decapitating them with bolts of lightning. But I've never been truly evil in the game.
 

benjimoon

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Sep 11, 2008
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i always play good, but then there are just some points in a game where i snap at soem dick who i have to prtect andi jsut turn round ang give him a arrow to the head... or i have laredy played an i know he is goignto turn on me 3/4 through the game even though i risked life and limb to save him countless times.

i also liek stealing stuff so i usualy get bad points for that
 

Arcticflame

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Nov 7, 2006
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I kill everyone in sight, but I save before I do and reload that save aftewards.

I'll willingly kill someone innocent if it gives me an item, but senseless killing I have trouble doing, dunno why.
 

BLOONINJA 503

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Sep 20, 2008
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Arcticflame said:
I kill everyone in sight, but I save before I do and reload that save aftewards.

I'll willingly kill someone innocent if it gives me an item, but senseless killing I have trouble doing, dunno why.
I remmeber killing The sheriff in Fallout 3's Megaton...

Later, like 15 days later in Real Life, I go to the sheriff's house to discover he had a son...

Shit....Im a jerk...


On topic, I just go with my gut on every decision, espacially major ones.

But it was kinda breaking the immersion of Mass Effect & FALLOUT 3 becuase you could tell what was the good and evil and neutral responses were, that probaly affected my decisions subconciously(spell check me)
 

AngloDoom

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Aug 2, 2008
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I try and either base the characters off of what I feel I would do in the situation, or make my own 'character' and try and play how I envision them playing. Mostly, this is good since that's just how I roll, but sometimes it's evil when I feel I would do the same in a desperate situation; usually when I panic.

Then again, I do occasionally go "Fuck this" save the game, go on a massive killing-spree until everything that so much as has a pulse is on fire, then load up and continue on my merry way.

Also, you can't tell me that in games where you have devout, adoring follows/fans you don't get a little bit protective over them. I found myself going apeshit on 'Black and White 2' when some God's creature mauled my village.
 

Ryuzix

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Jan 21, 2009
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I always play good, then I go evil, then I quickload.
Every game I do this, I've never had an evil character.