I know there's a few of you, just wondering how many 
Also, what's your take on Valves rate of
1: keeping deadlines
2: actually releasing games
*Bonus-points*: your thoughts on Dungeon Keeper and weither or not it would have had a profitable release in todays market.
Also, what's your take on Valves rate of
1: keeping deadlines
2: actually releasing games
*Bonus-points*: your thoughts on Dungeon Keeper and weither or not it would have had a profitable release in todays market.