That "Are video games art?" thread got me thinking, games have a lot of quality's that people could learn from. I am surprised why they aren't taught at school yet, I mean movies are, and so are books. It might be because games are a new medium?
Games have many things people could learn from, it is basically an interactive movie, where you get to make the decisions. In schools (high-schools, I am pretty sure games are studied in game design schools aren't they?) you study movies, you learn about the lighting, the sound, how camera angles and camera shots create tension/enjoyment in a scene, how great dialogue can improve a scene. Well believe it or not games have all of this, except it must all work at different perspectives, for example the lighting must work no matter what angle you are standing.
It could be fun for the students! I mean playing games at school? Yay it's a dream come true! This could cause a problem though as students could get um.. overly distracted. We could basically be learning about what makes scary games scary and what makes Half-life Half-life. Really I just don't understand why we haven't embraced this new medium yet.
So my question for the escapist is:
Should games be taught at schools?
EDIT: I might have worded it a bit wrong, I am talking about LEARNING the processes going into MAKING the game. Sorry if you misunderstood.
Games have many things people could learn from, it is basically an interactive movie, where you get to make the decisions. In schools (high-schools, I am pretty sure games are studied in game design schools aren't they?) you study movies, you learn about the lighting, the sound, how camera angles and camera shots create tension/enjoyment in a scene, how great dialogue can improve a scene. Well believe it or not games have all of this, except it must all work at different perspectives, for example the lighting must work no matter what angle you are standing.
It could be fun for the students! I mean playing games at school? Yay it's a dream come true! This could cause a problem though as students could get um.. overly distracted. We could basically be learning about what makes scary games scary and what makes Half-life Half-life. Really I just don't understand why we haven't embraced this new medium yet.
So my question for the escapist is:
Should games be taught at schools?
EDIT: I might have worded it a bit wrong, I am talking about LEARNING the processes going into MAKING the game. Sorry if you misunderstood.