When you look at a lot of PC games out there one thing becomes clear extremely fast. Mods can drastically extend the life of a game, same with maps for games that support them.
Look at games like Starcraft, WoW, Warcraft, Oblivion, Minecraft, the list goes on and on. Their gameplay can be drastically altered through the use of mods and maps.
However, a lot of these mod developers can't charge for their mods or maps. Instead, they either put them up, and maintain them, for free, point them towards their website for ad revenue or use a system like Adfly that has you sit through an ad and gives them some compensation for it (how much I don't know.)
Do you think they should be able to charge directly for their mod or map? Should they be limited to JUST these 3rd party features or should the developers take the initiative and "buy" the product themselves and implement it into their game? Or should the person just bite the bullet and accept the fact that their doing it of their own accord and not expect any payment?
Personally, I'd support mod and map devs being able to charge directly for their products. A lot of these people are doing it because it's something they wish to make a career out of or wish the game had to vastly improve their enjoyment of it. Combine that with the fact that getting some sort of viable revenue from it would increase the quality of the products as well as the frequency of the updates.
What about you?
Look at games like Starcraft, WoW, Warcraft, Oblivion, Minecraft, the list goes on and on. Their gameplay can be drastically altered through the use of mods and maps.
However, a lot of these mod developers can't charge for their mods or maps. Instead, they either put them up, and maintain them, for free, point them towards their website for ad revenue or use a system like Adfly that has you sit through an ad and gives them some compensation for it (how much I don't know.)
Do you think they should be able to charge directly for their mod or map? Should they be limited to JUST these 3rd party features or should the developers take the initiative and "buy" the product themselves and implement it into their game? Or should the person just bite the bullet and accept the fact that their doing it of their own accord and not expect any payment?
Personally, I'd support mod and map devs being able to charge directly for their products. A lot of these people are doing it because it's something they wish to make a career out of or wish the game had to vastly improve their enjoyment of it. Combine that with the fact that getting some sort of viable revenue from it would increase the quality of the products as well as the frequency of the updates.
What about you?