One thing that I've noticed recently is that stories have become quite an important aspect in games. Many review sites have a specific score for the story of a game which can affect the overall score. If a game has a bad story, it can make the game less popular.
I, personally, can't see why in is considered such an important aspect in gaming nowadays. Mario never needed a good story, most arcade games never needed good stories. I guess it can help you get into the game itself but it doesn't really work unless the gameplay is equally good.
One example of a game spending to much time developing the story/characters is Heavenly sword. That game could have been great if the stopped focusing on the cut-scenes and put more work on the actual gameplay which was basically just button-mashing. So, do you think the story is important in games?
I, personally, can't see why in is considered such an important aspect in gaming nowadays. Mario never needed a good story, most arcade games never needed good stories. I guess it can help you get into the game itself but it doesn't really work unless the gameplay is equally good.
One example of a game spending to much time developing the story/characters is Heavenly sword. That game could have been great if the stopped focusing on the cut-scenes and put more work on the actual gameplay which was basically just button-mashing. So, do you think the story is important in games?