As most gamers might know, EA is in a bit of a financial clusterf*ck right now. After the cancellation of 12 unannounced titles and the closing down of Pandemic, CEO John Riccetelo has gotten into this mess by somewhat of his own issues. The question is, which one of these financial and gaming acquisitions got him in this mess the most. Do you think that the excessive ammount of New IPs (Intellectual properties) such as Dead Space and Mirror's Edge might have given EA a large ammount of critical success but weak sales? Do you think to many poorly done New IPs, like the arguable financial bust that was Army of Two, made EA had to cut back on certain developer costs? Do you think the diminishing sales of some of its major franchises such as Madden and Need For Speed has made it lose a major part of its purchasing install base? Or is it the excessive ammount of developer acquisitions such as Pandemic and Bioware that it purchased that caused a large sum of money to be lost right from the start?