I've always felt that the level cap on a game is detrimental to the longevity of a game, yes there's that feeling of accomplishment after you finally reach the highest level but then what next? No matter what quests I do (story or side) I don't feel like I'm doing anything, which is the reason I stopped playing Fallout 3 for a while, yes trudging through the wastes and exploring everything was fun but ended up being ultimately boring since there was no feeling of accomplishment or improvement for my character, just endless hordes of Supermutant Overlords. After leaving Fallout 3 to gather dust for a while I found a mod that removed the level cap, so I loaded up Fallout 3 and started have fun because I had an actual sense of progress and improving in proportion to my enemies.
So, what are your views on level cap systems?
So, what are your views on level cap systems?