Poll: What Do You Think About "Playing To Win"?

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Et3rnalLegend64

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Edit: I have to apologize for the length of this article, plus the fact that I'm making you read another one on top of that. Please bear with me for the time being.

So, I've read an article and it got me thinking. Is it alright to have the mindset of only playing to win when you play video games? Especially when playing against other people. Is there a point where it's too far? (I don't mean hacks. That's always too far in multiplayer) For example, what do you think about people who spam attacks in fighting games, camp in shooters, or rush in RTS games? Is it really necessary to have to absolutely crush the other player because they're not good enough? (This thread is discussing multiplayer. The CPU doesn't care if you are ruthless, but other players might)

For me, I play games to have fun, unwind, and escape from the world at times. I really don't care about the other person's tactics so long as the game is fun. I only really have a peeve about people who incessantly spam attacks in fighting games simply because it's annoying to hear the attack name over and over, and it's mildly annoying that they do nothing else (I'm into Street Fighter IV at the moment). There's no freak out when I lose, and I'd even say "good game" for particularly good plays. I don't call people shotgun or explosive noobs in FPS's. It's fair game, the weapons are there, and they have their own drawbacks. However, the guy in this article seems to care completely about winning and seems completely against the idea of playing for fun. You tell me.

http://www.sirlin.net/articles/playing-to-win-part-1.html

Okay, this guy brings up some good points and there are some things that I disagree with, but that's way besides the point I'm trying to make. The most important thing I think about this article is that he is entirely too arrogant with what he says. Is this a result of what happens when you constantly play to win? Is this guy justified with his mindset or is he taking things way too seriously?

In my opinion, maybe he's right about a player's "sense of honor" or whatever being an obstacle that keeps up from winning. There are times where rules like "no throwing" (fighting games) really do take away from the game and make it less fun (I'm not talking about wacky handicap fights for the hell of it. Those are fun). "Fox only, no items, Final Destination" is the stupidest rule I've ever heard of in a game as crazy as Smash Bros. "Letting the other guy get up" in a tourney has no place. In a tournament, the entire point is to see who can beat everyone else. There is no point for being honorable that way (in a fighting game) unless the other player is unskilled. However, there's nothing wrong with a sense of honor so long as it's in a due place (read some of the comments from Anon in the article page concerning Civilizations).
I'm also really annoyed by his definition of a "scrub." By his definition, then we're all probably "scrubs" because there will be some arbitrary point where a tactic becomes intolerable even to the supposed "pros" (I am definitely talking about the SSF2T Akuma issue he makes). Yes, it is an arbitrary choice to ban Akuma, and we would think that ourselves if we had a higher tolerance to extremely powerful characters (and the extreme "play to win" people then would laugh at our intolerant selves). The choices are "ban him" or "everyone use him because he's the best." He seems to always prefer the latter choice until Akuma comes in, then he and all the other "pros" say it's okay to ban the Akuma character. I've never played the game, but if Akuma is really that powerful then I agree with the ban. However, I still stand by my opinion that it's an arbitrary choice that just took a really broken example have these "ascended scrubs" to use.

What do you think? Whether you play to win or not, tell me why you play and say if you agree/disagree on any points of his article that stick out to you. I'm also curious to know whether all people with a play to win mindset agree with the points that he makes or if you also think that he's taking this too far. (If you read the replies to his article, you'll realize that some of my post sounds familiar. I've already built my own opinion about his article, but other people put it into words more easily that I could so I borrowed some of theirs)
 

RavingPenguin

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Jan 20, 2009
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Everytime I read Akuma in that last paragraph, I thought "devil" , but I suppose thats what watching too much anime does to you.

I like my honour code thank you. While I agree that outright banning things is rediculous, I always try to extend the gameplay I want to be handed. Whether its not camping in CoD or letting your opponent get up in Street Fighter. If everyone is having fun, than everyone leaves with a good experience. If just one person messes it up, than no one has fun. Its kind of like the golden rule of gaming.
 

iblis666

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Sep 8, 2008
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as a rpger and mmoer fuck winning im here to have fun and be entertained but then again i guess thats why there are games designed for a variety of people even those that have a need to win and all the power to them in their rts, fps, ect. as long as they aren't cheating which makes the game pointless.
 

Flour

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Mar 20, 2008
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I remember that article, and I also remember it very differently than what I have seen on that website.
It's been heavily edited, a year ago is was longer, more arrogant and didn't end with:
In the end, playing to win ends up accomplishing much more than just winning. Playing to win is how one improves. Continuous self-improvement is what all of this is really about, anyway. I submit that ultimate goal of the "playing to win" mindset is ironically not just to win...but to improve. So practice, improve, play with discipline, and Play to Win.
The whole article basically says "if you're playing and having fun, you're doing it wrong", something I completely disagree with. Games should be fun, not some second job.
 

Nutcase

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Dec 3, 2008
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Et3rnalLegend64 said:
However, the guy in this article seems to care completely about winning and seems completely against the idea of playing for fun. You tell me.
What, you completely skipped over this part?
"But any close examination will reveal that the experts are having a great deal of fun on a higher level than the scrub can even imagine. Throwing together some circus act of a win isn't nearly as satisfying as reading your opponent's mind to such a degree that you can counter his ever move, even his every counter."

He's playing for fun. A kind of fun many people are not able to understand, because they have never experienced it. It's not that bashing one's head on piano keys is a wrong way to have fun - it's just that there's a whole lot more fun to be had in learning to play music using that piano, even if it takes a while and many retards are meanwhile bashing their heads on pianos and laughing at you because "you aren't having fun" and "you take things too seriously".
Okay, this guy brings up some good points and there are some things that I disagree with, but that's way besides the point I'm trying to make. The most important thing I think about this article is that he is entirely too arrogant with what he says. Is this a result of what happens when you constantly play to win? Is this guy justified with his mindset or is he taking things way too seriously?
See last paragraph.
I'm also really annoyed by his definition of a "scrub." By his definition, then we're all probably "scrubs" because there will be some arbitrary point where a tactic becomes intolerable even to the supposed "pros" (I am definitely talking about the SSF2T Akuma issue he makes). Yes, it is an arbitrary choice to ban Akuma, and we would think that ourselves if we had a higher tolerance to extremely powerful characters (and the extreme "play to win" people then would laugh at our intolerant selves). The choices are "ban him" or "everyone use him because he's the best." He seems to always prefer the latter choice until Akuma comes in, then he and all the other "pros" say it's okay to ban the Akuma character. I've never played the game, but if Akuma is really that powerful then I agree with the ban. However, I still stand by my opinion that it's an arbitrary choice that just took a really broken example have these "ascended scrubs" to use.
Do you at least understand the difference between such a call being made by experts, and by people who don't understand the game?
 

Abedeus

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Sep 14, 2008
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WanderFreak said:
Live to win, 'till you die, 'till the light dies in your eyes
Live to win, take it all, just keep fighting 'till you fall
Day by day, kickin' all the way, I'm not cavin' in
Let another round begin, live to win
Live to win
Live to win
Yeah, live, yeah, win!!

Seriously though, play for fun.
RRRRRRR!!!!

Death to the infidels!! And steamroll the n00ewbz!!

I don't find pleasure in losing. Unless it's a fair fight, of course, when I see that both sides gave their best. I also don't find any fun in an easy win - what's the point of playing, if you didn't even put any effort into winning?
 

New Troll

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Mar 26, 2009
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I play to win of course, but I don't do anything to jeapordize anyone else's fun. After all, if I didn't have them to play against/ with, then my game wouldn't be as much fun to me. And the only reason to play a game is to have fun.
 

DazZ.

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Jun 4, 2009
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Its absolutely fine to play to win, but as long as you play for your team to win.

Such as, in a round of Search & Destroy in Call of Duty, bombs ticking with 9 seconds left, person trying to defuse is last left and he uses his radar to find the people instead of defusing, even though they are nowhere near the bomb.

Can't think of anymore times when a persons just been in for his own points rather than the teams winning. After playing afew scrims where your not bothered by your own score, just the teams score its annoying in pubs when people are selfish.

That said I'm defiantly not going to voice anger at anyone or even care fully about anything in a public game. It is defiantly just for fun, nice to have a team win though, even if you personally don't come out on top.
 

pirateninj4

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Apr 6, 2009
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Your poll had too many options for my brain to align with. However, here's the explanation. My experience with competitive gaming is that there are 2 types of people out in that world. Those who care and those who don't. Those who don't win, those who do cry about it.
 

megapenguinx

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I always feel the need to crush the opponent. Be it a CPU or my grandma, if they challenge me I do everything in my power (that is legal in the game) to defeat them. It's my mindset in competitive games, win at whatever cost. However, that does not mean I will exploit glitches to gain the upper hand.
 

CptCamoPants

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Jan 3, 2009
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He seems very egotistical. I don't want to read the entire article, but this stood out 'I gave him the best advice he could ever hear. I told him, "Play to win, not to do ?difficult moves.'" This was a big moment in that scrub's life.'
Really?
Anyway, I think the guy's full of shit.
 

Samurai Goomba

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Oct 7, 2008
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Depends.

When I play God Hand, I play to make the game cry, to beat its pasty little butt, to pound it into the ground, run over it with my car and set it on fire.

When I play Kirby: Nightmare in Dreamland, I play for fun.
 

Motakikurushi

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Jul 22, 2009
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Whenever I play to win I usually end up failing... very badly... but I suppose I am very competitive... sigh... that being said, I hardly ever play online multiplayer.

On TF2 a lot of users like to use cheats and hacks to destroy the game and I find this happens too much for it to be either fair or fun. I don't know how every hit being critical and only have Snipers on accounts to a balanced team. It's challenging but frustrating and idiotic.

But there's always someone better at the game than you. The sort of person that spends hours on a single game to become the best at it. It's no fun being a new player against a team of experienced players. Oh, and with most co-op games, I don't know if it's just me, but the whole team aspect gets kicked in the head every time. They all just do their own thing. I swear on capture the flag, nobody even bothered to get the intelligence apart from me, and it wasn't guarded by a sentry or anything.

Oh, and yes, Melee and Brawl are the two of the most insanely competitive fighting games ever made. It's so ridiculous, and I used to be very good at those games. It's just a shame that Nintendo... yeah...
 

DND Judgement

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Sep 30, 2008
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i play to win but it isn't everything in the game... i don't use glitches or anything i play fair and if i lose it's not big deal...
 

Dr Ampersand

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Jun 27, 2009
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Play to have fun, but if you can expand on your abilities then I don't see why not. Also I swear I've seen this exact thread with the same OP a few months ago.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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Meh.

I have fun on COD4 whether I win or lose.

The only times I stop having fun and get frustrated is when there is a huge host advantage, or I am getting repeatedly spawn killed.
 

Gaderael

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Apr 14, 2009
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I always plan to win. That's why I play video games. But, having fun is just as important. If I'm winning a game, but it's a boring as hell, like just a huge rout on unskilled players, then it's absolutely pointless to me.

If I'm losing like crazy, but I'm still having fun, then to me I'm still winning, in a sense. There's nothing more satisfying to me, than being on the losing side against a more skilled player and still managing to get a few good frags/kills/etc against them. It takes them by surprise and eventually you get better.

I cannot stand playing with guys whose only purpose of playing is to beat everything, fun be damned. Those are the guys who spam cheap moves, use exploits wherever possible and resort to cheating if their skills are just not up to snuff. The only thing enjoyable about these people is when they do all of the above, but still can't win, then freak out and accuse everyone else of spamming, or cheating. Then they finally break down into jumble of incoherent swearing, racist epithets, and gay bashing, and then rage quit. That always puts a smile on my face.