BreakfastMan said:
You know what? I really do not care if they are brought back into "mainstream" gaming or not. I am fine with both systems. I do not really see how regenerating health "dumbs down" the gameplay myself (I am a getting more and more convinced that people too often mistake a more accessible game for a "dumbed down" one).
A large part of why people say it "dumbs down" the games, is that you can take the Halo approach. Staying behind a rock, ducking out and shooting one or two of the 20 guys out there, and then just going back behind your rock again and wait for your health/shield to go back up.
That's nothing short of bad gameplay design right there, and it makes the player reckless.
Now, I enjoy a Halo, Killzone or CoD game just as much as the next man, but I'd take a high definition remake of Ghost Recon over that any day of the week.
Hell. I play ArmA 2 regularly, and I've once had a drunk player in charge of piloting a Blackhawk insertion with 16 players on board crash us into the side of a hill, forcing us to wait two hours until the remaining players were done with the scenario.
I've had more fun being DEAD and WAITING in a game, than I have ever had running around at superhuman speeds, shooting .50 Desert Eagles akimbo-style in a CoD game.
I can only look forward to Battlefield 3, when we actually get a publicly accessible semi-realistic shooter.