Being a long time Warhammer 40K fan, I've played through the entirety of the games (except those for portable consoles).
Space Hulk was pretty sweet. Not only did I get to play as the Blood Angels, but the claustrophobic setting and the fearsome opponents made for one intense game. I had it for my Sega Saturn, but regrettably, has been lost in the shadows of time.
Final Liberation was epic (no pun intended). The cutscenes, the huge battles, the freakin' TITANS! I still love that game to bits.
Chaos Gate was an excellent tactical, turn-based game. I feel like it never got the love it truly deserved. And the soundtrack was awesome.
Rites of War was decent. A Panzer General clone, it nonetheless provided some challenge with its insane difficulty. Plus, it was the first game that gave you a campaign as someone other than the Imperium, in this case, the Eldar.
Fire Warrior... ah, Fire Warrior... despite an excellent voice cast (Brian Blessed, Tom Baker, Sean Pertwee) the game itself was, in a word, crap. I gave this game two chances, once on the PC, then on the PS2, and it never fails to disapoint. A single Tau Fire Warrior slaughtering his way past Space Marines, Chaos Raptors, Valkyrie Gunships, Obliterators... umm... no. Suspension of disbelief is one thing, but this is taking it too far.
Dawn of War. This series is, to me, not just the best 40K games out there, but one of the best RTS series, period. The game plays, looks, and feels like it should. The gameplay is aggressive, the combat is brutal, and once a battle gets rolling, it's everything a 40K battle should be. True, Soulstorm kinda dropped the ball, but by then, the game had passed its prime anyway.
Dawn of War II was a disapointment. I remember when Company of Heroes came out, I told a friend that they should take the game engine and apply it to the original Dawn of War, but the sequel took the wrong direction. The huge battles were replaced with an "army" of around 10 marines and a Dreadnought, and although the story picked up a bit, the 40K feel that the first game nailed so perfectly was gone.
Your thoughts?
Space Hulk was pretty sweet. Not only did I get to play as the Blood Angels, but the claustrophobic setting and the fearsome opponents made for one intense game. I had it for my Sega Saturn, but regrettably, has been lost in the shadows of time.
Final Liberation was epic (no pun intended). The cutscenes, the huge battles, the freakin' TITANS! I still love that game to bits.
Chaos Gate was an excellent tactical, turn-based game. I feel like it never got the love it truly deserved. And the soundtrack was awesome.
Rites of War was decent. A Panzer General clone, it nonetheless provided some challenge with its insane difficulty. Plus, it was the first game that gave you a campaign as someone other than the Imperium, in this case, the Eldar.
Fire Warrior... ah, Fire Warrior... despite an excellent voice cast (Brian Blessed, Tom Baker, Sean Pertwee) the game itself was, in a word, crap. I gave this game two chances, once on the PC, then on the PS2, and it never fails to disapoint. A single Tau Fire Warrior slaughtering his way past Space Marines, Chaos Raptors, Valkyrie Gunships, Obliterators... umm... no. Suspension of disbelief is one thing, but this is taking it too far.
Dawn of War. This series is, to me, not just the best 40K games out there, but one of the best RTS series, period. The game plays, looks, and feels like it should. The gameplay is aggressive, the combat is brutal, and once a battle gets rolling, it's everything a 40K battle should be. True, Soulstorm kinda dropped the ball, but by then, the game had passed its prime anyway.
Dawn of War II was a disapointment. I remember when Company of Heroes came out, I told a friend that they should take the game engine and apply it to the original Dawn of War, but the sequel took the wrong direction. The huge battles were replaced with an "army" of around 10 marines and a Dreadnought, and although the story picked up a bit, the 40K feel that the first game nailed so perfectly was gone.
Your thoughts?