Casual Shinji said:
Scrustle said:
None of the above. I want something new and unique. Zelda shouldn't have only a certain number of art styles it can draw from, it should always be able to experiment in that area. It's been easily able to so far, I don't see any reason why it can't keep doing that.
I agree with this.
Zelda could benefit from a new and fresh art style at this point, though that's probably not gonna happen.
I don't think it
needs a new, fresh style, but to have one would be great. I agree it would benefit from having one, but it's not like I won't get the game if it doesn't. The franchise isn't really in any trouble, and even if it was, art style wouldn't be the thing that tips me over the edge.
I'm sure you've heard that the next game is supposed to be the same look as Skyward Sword, which I would be okay with, but only if the game is a direct sequel to SS. Zelda has done that several times before (Phantom Hourglass, Majora's Mask) and it makes sense to do that since it's the same Link and the same setting as the game before. So if that was the case I would be fine with it, but I think it would be a bit of a missed opportunity though. They've got new hardware. They should be exploring what they can do with it instead of just copying what they've already done. And to be frank, the art style of SS can't really be improved upon much. It looked fantastic. There were some anti-aliasing and resolution issues (as with almost all Wii games) but apart from that the art style was realised perfectly. Using more powerful hardware to create it wouldn't really be able to add anything, except fix those minor problems. It's not really worth it.
I just hope this isn't the first sign of Zelda turning in to another version of the New Super Mario Bros. series. They better not start getting lazy. Even though Nintendo franchises do rely a lot on nostalgia from fans, each game has always been able to stand on its own with ease. They've always been able to retain their status as setting the bar for the genre. New Super Mario Bros. has kind of given up on that. They're not bad games, they just seem to be lacking that spark of striving to stay on top. Nintendo is back in 1st place, so it seems like they're just not bothering much with that series any more. I really really hope Zelda doesn't become like that. I think it might be in danger of it though, given Miyamoto's lessening involvement in their design, and the fact that the series is starting to see competition in a genre it's pretty much had to itself for an extremely long time. Okami and Darksiders have come along to stir things up, and they're kind of showing up just how iterative Zelda is in terms of game design, but I'm not sure Nintendo are taking notice. Or at least, not in the right areas, anyway.
Captcha: "it is enough" - Nintendo better not get too comfortable thinking that to themselves.