The sweet spot between a good world, accessibility, story, and enjoyability.
For me although I enjoyed Skyrim most, Oblivion hit the sweet spot. A vast and expansive world where the ruins didn't just feel like bandit hangouts, great quests and complicated game mechanics but still very accessible and easy to play.
Skyrim had a great world and a lot of wow factor but the actual mechanics of the game were lacking, and Morrowind had a brilliant game and awesome story hindered by the fact that the game was borderline unplayable for me because of the absolutely horrible game mechanics.
For me although I enjoyed Skyrim most, Oblivion hit the sweet spot. A vast and expansive world where the ruins didn't just feel like bandit hangouts, great quests and complicated game mechanics but still very accessible and easy to play.
Skyrim had a great world and a lot of wow factor but the actual mechanics of the game were lacking, and Morrowind had a brilliant game and awesome story hindered by the fact that the game was borderline unplayable for me because of the absolutely horrible game mechanics.