Poll: Why are video games getting so easy?

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UnwishedGunz

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Apr 24, 2009
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I dont know why but it seems like all the games i play these days are getting easier then before, I dont really have a good example because all the games I play are super easy. even when i play L4D2 and expert its easy
 

Shiny Rabbit

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May 8, 2010
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I'd agree with you and there are a number of possible reasons I can think of why, a few being:

because devs are getting lazy
putting more money time/money into making the game pretty than adding content
save points make the game easier because you don't start from the beginning every time you play
games being pitched towards a younger/more casual audience
or you can just say "eh, maybe I'm just getting better"
 

Mr.Petey

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Dec 23, 2009
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Here's a few things that have made games much easier since the cassette era:
Obliteration of the "lives" system

Checkpoints (although some games today will either have too many or too few)

Any time saving

Not every enemy you physically touch will harm you

Fluid controls, enabling you to have more...well control essentially over your moves

Graphical enhancements so we can see what's coming and avoid it i.e. oncoming car/enemy/rocket projectile thingamajig

I would like to say co-op but some older games had the two player option albeit locally

Variable difficulty (hence why I can complete R-Type Final but not the first two R-Type games)
 

Dracovec

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Apr 28, 2010
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i think its the period and i will say most of the reason games used to be hard was the technology lol and them being based on arcade games for so long when they were designed to rape you...but you can still find challenging games as well just a little harder lol
 

imaloony

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Nov 19, 2009
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Yes, but only so people can actually finish them now that games are being designed to be finish-able. In the olden days, you played Super Mario Brothers 3, dreaming of the end of the game, but never actually getting there. Now that games have solid story and stuff, you kind of HAVE to be able to finish them. I personally don't mind this much, especially since you often DO have the option to play on a harder difficulty.
 

MetalDooley

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Feb 9, 2010
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Is it really that bad a thing though?Back in the 8 and 16 bit days there were plenty of games I never finished for various reason(ridiculously cheap deaths,limited lives,no saves,poor level design etc).These days I can finish nearly every game I own and I genuinely prefer that.
 

flaming_squirrel

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Jun 28, 2008
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Why make a game hard when you can make it piss easy so all of the idiot children will want to buy it for a brief sense of satisfaction?


Luckily I'm playing armored core at the moment which is like being hit in the balls with a sledgehammer on every mission.
 

ZippyDSMlee

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To not offend the consoletards*or general consuming audience*, why else did they make Bioshock and "lite" shooter/RPG.
 

UnwishedGunz

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Shiny Rabbit said:
games being pitched towards a younger/more casual audience
or you can just say "eh, maybe I'm just getting better"
i think you right it might be because im getting better but i wouldnt put that towrds me, i dont think of myself as a pro gamer, just a casual one but i think the thing is that the games ARE aiming towrds a younger audience.

before parents started complaining about the contents of video games (grafic launguage, violence, etc.) the gamers were better. so i think that the old content made games better and maybe even made it more difficult
 

KimberlyGoreHound

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Mar 17, 2010
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Shiny Rabbit said:
or you can just say "eh, maybe I'm just getting better"
Whenever I think that could be the case, I go back to old platformers like Super Mario Bros or Donkey Kong Country, and get my colon stomped into the dirt.
 

Aura Guardian

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Apr 23, 2008
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Yes they are. Some games at least are hard. But a certain website reviewed The Forgotten Sands and one of their cons about the game was...
"The difficulty is arbitrarily ramped up at the end, nearly ruining the game"
Most games at the end get so easy and is usually a bad thing. But when a game gets hard at the end...is also a bad thing...No one wins
 

Blind Sight

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May 16, 2010
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The technology has changed it so many ways, content has taken on a whole new form. In the 16-bit area games had to be insanely hard or you'd breeze through them in a few hours. The difficulty required to you painfully play the same levels over and over again, carefully avoiding death and saving your lives. Now, with technological advances, games can naturally be much longer and provide deeper content, and thus they don't have to be hard in order to last awhile. Plus with the rise of multiplayer people want an even playing field and a 'pick up a play' style learning system.

It's very easy to make a 16-bit game hard by just throwing tons of enemies at you, but its far harder to make, say, an FPS difficult due to various factors. Increasing the number of enemies doesn't work as well, A.I. could be ramped up but that requires more programming, or you could just make each hit cost more damage. Either way, it's hard to make a current generation game extremely difficult without making it horribly unfair.

I'm playing Men of War on the PC right now and I've got to say that it's hard as hell, but at the same time its make the balance broken. Then again, its a game more about tactics then rock-paper-scissors RTS so maybe that's what the developers were going for.
 

Krantos

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The uber-hard games of the past were that way because they were based on arcade games, which were difficult so that you had to keep feeding coins into it. Nowadays, the industry has realized that they can make more money by making games that are accessible to everyone.
 

V8 Ninja

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May 15, 2010
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Isn't it because that we as gamers are getting better at the games? Most of us have been playing games since we were 5-7 years old. It only makes sense that the games are easier now then they were when we were young. I can actually breeze through Super Mario World in about a good 4-6 hours (not using the special star-world warps). However, I will agree that games are much shorter now mostly because you can't fit enormous amounts of complex 3D models onto a 5-Gig disc.
 

Azriel Nightshade

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Jun 9, 2008
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MetalDooley said:
Is it really that bad a thing though?Back in the 8 and 16 bit days there were plenty of games I never finished for various reason(ridiculously cheap deaths,limited lives,no saves,poor level design etc).These days I can finish nearly every game I own and I genuinely prefer that.
Agreed,thats why I avoid games like Demon's Soul.While I can understand wanting a challenge there is no need for me to be frustrated while I play a game.
 
Sep 14, 2009
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UnwishedGunz said:
I dont know why but it seems like all the games i play these days are getting easier then before, I dont really have a good example because all the games I play are super easy. even when i play L4D2 and expert its easy
what tactics do you use in l4d2?? everytime i get to the finale the AI rapes on me by sending out tank/charger/hunter combo and it insta rapes my whole team