I've heard this a few times from numerous movie critics regarding their profession, and it keeps coming back to me: 'With enough care and brains, you can make a good film out of anything'.
Should not the same hold true for games? Not so long ago, a pair of games simulating working in a heartless bureaucracy earned good reviews by putting you in a position to intrude upon and view the lives of those you may have to deny or otherwise betray.
You'd probably never manage to make a multi-million AAA title out of a cable guy's adventures, but with the right slant it could make a compelling puzzler.
So how about you? Do you feel like there are there certain things that could never make for a good game no matter how much you sprinkle in supernatural elements or cut out the boring bits? What's the most seemingly mundane sounding game you've played that was actually fun? For me, the latter would be a puzzle game where you were basically a car park valet. More interesting than it sounds.
Should not the same hold true for games? Not so long ago, a pair of games simulating working in a heartless bureaucracy earned good reviews by putting you in a position to intrude upon and view the lives of those you may have to deny or otherwise betray.
You'd probably never manage to make a multi-million AAA title out of a cable guy's adventures, but with the right slant it could make a compelling puzzler.
So how about you? Do you feel like there are there certain things that could never make for a good game no matter how much you sprinkle in supernatural elements or cut out the boring bits? What's the most seemingly mundane sounding game you've played that was actually fun? For me, the latter would be a puzzle game where you were basically a car park valet. More interesting than it sounds.