Poll: 'You Can Make a Good Game out of Anything'?

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Recusant

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Nov 4, 2014
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Probably, given enough time. Fundamentally, a game is a system of rules and objectives. The same is true of a great many things in real life, if you put the real-world implications of whatever it is you're doing aside, of course. And here we hit the difficulty: what is "good"? If it's simple enjoyability, well, that's going to be different for different people.

For example: I used to be a truck driver. This is a job that is, to be blunt, boring as hell- absolutely vital to the American economy, and thus the current international political landscape of much of the world, but still really boring. There's one particular stretch of Intersate 40 heading westward through New Mexico (or it may have been Arizona) that runs through scrubland- a demi-desert populated by a huge number of small, twisted trees- with four mountains looming on the horizon. Sometimes the road curves to the left, and the mountains seem to move to the right. Sometimes the road curves right, and the mountains seem to move to the left. Other than that, for two hundred miles, the view never changes. Does this sound like it would be the basis for a good game? Like it could be the basis for a good game? Well, the makers of Euro Truck Simulator and American Truck Simulator sure seem to think so. Unless you abandon all the realism (like the part where you learn to blink one eye at a time), it would bore the snot out of me; but then, farmers would probably say the same about Farming Simulator, and goats would- well, you get the idea.