okay, we tried criticizing our favourite games and most of you did very well. I had very few 'it's too awesome' or whatnot criticisms. So let's go the other way now.
Find a game you hate or dislike or wtv, and praise it, compliment something it did very well. Let's see if you can keep it from going backhanded.
As usual, I'll start this off.
ummm...
Lords of Shadow was...umm...pure crap. no.
ummm...Ninja Gaiden 3 had...umm...really good arc when i tossed it out the window..no.
ummm....damnitt this is harder than I thought!
AH! AH! HERE'S ONE!
Dante's Inferno actually had some very creative level designs. enemies were themed fairly well (for the most part) and were creative and varried and different. everything was alittle different than you thought it would be, and showed that someone had some serious thought behind what they should look like and why.
Damnitt...that was frickin' tough...
okay, you're turn
Find a game you hate or dislike or wtv, and praise it, compliment something it did very well. Let's see if you can keep it from going backhanded.
As usual, I'll start this off.
ummm...
Lords of Shadow was...umm...pure crap. no.
ummm...Ninja Gaiden 3 had...umm...really good arc when i tossed it out the window..no.
ummm....damnitt this is harder than I thought!
AH! AH! HERE'S ONE!
Dante's Inferno actually had some very creative level designs. enemies were themed fairly well (for the most part) and were creative and varried and different. everything was alittle different than you thought it would be, and showed that someone had some serious thought behind what they should look like and why.
Damnitt...that was frickin' tough...
okay, you're turn