What game mechanics even though they are highly praised by critics or fans can't for the life of you stand? Mine would be Gears of War's cover based combat and Bioware's dialogue wheel. I don't mind a cover based system if you can survive well enough without using it, like most sandbox games, but with Gears, it is the epitome of stay out of cover for a second and you're dead gaming.
With Bioware's dialogue wheel, I much prefer their older style of unvoiced conversations with more options. Seeing as I'm behind the times, this wasn't because of DA2, it was Mass Effect compared to the older Kotor.
With Bioware's dialogue wheel, I much prefer their older style of unvoiced conversations with more options. Seeing as I'm behind the times, this wasn't because of DA2, it was Mass Effect compared to the older Kotor.