Now I?m writing this for the sheer fact that repetitious threads tend to annoy me, and while I?m aware of the irony I?m hoping that maybe this will quell the fem-gamer posts for a bit. As per why girls are depicted as they are in games, that is the blonde haired, huge boobed, sparkle farting, string for armor, carpet munching action girls, there are several possibilities depending on the game.
1. Soft core porn
Look at DOA volleyball. Seriously, look at it. Anyone saying that it exists for a reason other then breast physics has their head so far up team ninja?s ass that they?re actually French kissing their uvula. It and many other games and characters exist only for that element of ?hey look 12 year olds, there are boobs and shit.?. Ivy, often exemplified as all that is wrong with gaming girls, is a great example of this. She was never meant to be a strong woman character, or at least no more so then the female lead in any adult movie. She?s eye candy, big breasted, dominatrix, vaguely British, eye candy. That or team ninja is legendarily bad at writing her and all the other characters in the SC series which leads me neatly to my next point
2. Badly written
Lets look at this logically. Big breasted blonde haired women could actually be good heroes if they were written correctly. Hell, some of those strong, brave, and sexually conservative girls have to also be large breasted and have questionable fashion. Law of averages demands it. But the main problem here is that, 99.999% of the time, if the main character does look like she?s smuggling watermelons, then she?s actually cleverly trying to hide how bad the story is in her canyon like cleavage. Its almost like the chicken and the age riddle. Which came first, horrendous storylines and dialogue or the massive mammary glands on all non-men. The truth is that it was probably very early in gaming?s childhood that it was discovered that as long as the women pixels were sexy, that the story and game play could suck cocks and 12 year olds would still buy it as though buying a 64-bit hooker.
3. Its easier
That?s basically it. Its actually amazing in its simplicity. It is much easier to write a hooker or a big action man then a human character. Endless one-liners and sexual innuendo are as easy to write as fortune cookies and if it sells just as well then what?s the point in making an effort? In reality its also a double standard. You can?t really complain about the indignities of your sex while also buying games that depict all men as muscle bound, misogynistic, emotionally dead bullet magnets and still have a valid point. If you want your sex to be depicted better, don?t just boycott games that depict women badly, boycott games that depict any sex badly. Otherwise you?re both hypocritical and ineffective.
Now while I may sound like I?m taking a rather bitter outlook on this, I am actually totally against the shallow female character. They degrade characters as a whole, male and female. Look at Jade from Beyond good and evil, she?s beautiful, charming and realistically proportioned. She?s a human character, and that?s the point. Mononoke, Nausica and dozens of other female characters in film and gaming have been great, regardless of looks. Why? Because they were well written and human characters capable of emotions beyond the extremes of crying and killing.
SO next time female gamers here feel like casting the blame on our misogynistic ways, rather cast the blame on the general disregaurd for story that seems to be propagating the market as of late. Cast the blame on the people who write the shitty characters, male and female, and take a stand against stereotyping of both races rather then jumping straight to Misandry and blaming all the problems in the gaming world on testicles. it?s a lack of imagination, not a lack of estrogen that breeds more Lora Crofts and Duke Nukems.
I will now field both questions and the flaming ovaries of any women my truthfulness has offended.
-piecewise.
1. Soft core porn
Look at DOA volleyball. Seriously, look at it. Anyone saying that it exists for a reason other then breast physics has their head so far up team ninja?s ass that they?re actually French kissing their uvula. It and many other games and characters exist only for that element of ?hey look 12 year olds, there are boobs and shit.?. Ivy, often exemplified as all that is wrong with gaming girls, is a great example of this. She was never meant to be a strong woman character, or at least no more so then the female lead in any adult movie. She?s eye candy, big breasted, dominatrix, vaguely British, eye candy. That or team ninja is legendarily bad at writing her and all the other characters in the SC series which leads me neatly to my next point
2. Badly written
Lets look at this logically. Big breasted blonde haired women could actually be good heroes if they were written correctly. Hell, some of those strong, brave, and sexually conservative girls have to also be large breasted and have questionable fashion. Law of averages demands it. But the main problem here is that, 99.999% of the time, if the main character does look like she?s smuggling watermelons, then she?s actually cleverly trying to hide how bad the story is in her canyon like cleavage. Its almost like the chicken and the age riddle. Which came first, horrendous storylines and dialogue or the massive mammary glands on all non-men. The truth is that it was probably very early in gaming?s childhood that it was discovered that as long as the women pixels were sexy, that the story and game play could suck cocks and 12 year olds would still buy it as though buying a 64-bit hooker.
3. Its easier
That?s basically it. Its actually amazing in its simplicity. It is much easier to write a hooker or a big action man then a human character. Endless one-liners and sexual innuendo are as easy to write as fortune cookies and if it sells just as well then what?s the point in making an effort? In reality its also a double standard. You can?t really complain about the indignities of your sex while also buying games that depict all men as muscle bound, misogynistic, emotionally dead bullet magnets and still have a valid point. If you want your sex to be depicted better, don?t just boycott games that depict women badly, boycott games that depict any sex badly. Otherwise you?re both hypocritical and ineffective.
Now while I may sound like I?m taking a rather bitter outlook on this, I am actually totally against the shallow female character. They degrade characters as a whole, male and female. Look at Jade from Beyond good and evil, she?s beautiful, charming and realistically proportioned. She?s a human character, and that?s the point. Mononoke, Nausica and dozens of other female characters in film and gaming have been great, regardless of looks. Why? Because they were well written and human characters capable of emotions beyond the extremes of crying and killing.
SO next time female gamers here feel like casting the blame on our misogynistic ways, rather cast the blame on the general disregaurd for story that seems to be propagating the market as of late. Cast the blame on the people who write the shitty characters, male and female, and take a stand against stereotyping of both races rather then jumping straight to Misandry and blaming all the problems in the gaming world on testicles. it?s a lack of imagination, not a lack of estrogen that breeds more Lora Crofts and Duke Nukems.
I will now field both questions and the flaming ovaries of any women my truthfulness has offended.
-piecewise.