Quantum Theory... WHY?!?!

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Wulver

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Feb 5, 2010
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Anyone who has seen the ads for Quantum Theory acting as a precursor for most of the videos on this site would surely know about Quantum Theory by now. I had the benefit of downloading the Demo from XBox Live before I'd even heard of the game and went into it with a blank slate and an unbiased opinion.

And hated it.

The concept of the game is actually quite good from a storyline aspect, until you play the game. The idea that the building you've entered is a living entity with the enemies acting as white blood cells attempting to purge the infection (you) would be quite gripping, provided there is original gameplay. Unfortunately, original gameplay is what this game lacks. This game is a Gears of War rip off of the worst kind. Every part of it.
The cover system is an exact clone as are the weapons (albeit, without the chainsaw bayonet) and they've even added the Roadie-run that stopped being original by the time Gears 2 was released.

Granted, this game isn't the first to rip off G.o.W, but the lack of originality doesn't stop there. Graphics, level and character design are all Devil May Cry 3 & 4 copies and there's even an attempt to add Devil May Cry cutscenes for an enemy take-down or whenever you hurl your scantily-clad, female, blade-wielding companion at the larger foes for a ranged attack. The biggest problem with this is that the cutscene plays EVERY time you get a headshot or throw your female compatriot, which gets VERY old VERY fast, especially when you're taking on three large foes and it takes 3-4 Girl Hurls to take one of them down. While trying to find time to fire from cover at the smaller foes surrounding them. Which you can't do during a cutscene.

If this game had been developed by Capcom or Epic Games, they could be forgiven, because they're using their own trademark game design (at which point they would also be called a one-trick pony), but as it stands, this game represents some sort of Next-Gen Crossover Fan-Fic. By a fifteen year old girl.

The purpose of a free downloadable game demo is to sell the game that it's demonstrating and give the gamer a reason to buy. The effect of the QT demo, however, has the opposite intended effect. It has given me EVERY reason NOT to buy it and delete it from my Hard Drive after a single play through.

If Yahtzee ever reviews this game for ZP, I fear it will be little more than a scream of frustration into his mic for 5 solid minutes, pausing only for breath.
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
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Wulver said:
...Girl Hurls...
That term made me laugh.

As for the game itself, I haven't even heard of it, so I can't comment. (I don't get ads on this site.)

The premise does sound interesting though. Pity.
 

Wulver

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Feb 5, 2010
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Definately a pity. Call me old-fashioned, but a headshot is a measurement of skill that one develops over time. A cutscene or achievement for your very first headshot makes sense, a constant fan-fare of continuous 3-second cutscenes, does not.
 

Wulver

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Feb 5, 2010
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I have never played Gears but it seems to me to be a generic cover shootr and a bad one at that. I like covershooters mainly GTAIV and the Uncharteds but Theory didn't do it for me. The cover shooter I do want to snag is Vanquish the demo is a lot of fun and it has an east meets west game developer feel to it. Last but not least I don't like there logo "Gotta kill it" that just sounds tired.
 

Wulver

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Feb 5, 2010
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Wulver said:
Well, the problem is, the game was originally designed as a PS3 exclusive 'replacement' for Gears of War. I think the developers lost sight of that, and decided going to a multiplatform model would at least generate more revenue. A shame really, because it sounds like the time they spent making a multiplatform game, could've been better used working on better gameplay design.
 

Weaver

Overcaffeinated
Apr 28, 2008
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Huh, I guess my ads are different because I've never heard of this game.
I kind of thought this thread would be about actual quantum physics... I'm disappointed :(
 

bjj hero

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Feb 4, 2009
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AC10 said:
I kind of thought this thread would be about actual quantum physics... I'm disappointed :(
Exactly what I thought when I opened this thread.
 

spartan1077

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Aug 24, 2010
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When I played the demo I had read the description and was like cool sounds good. Then I see it is another cover system third person shooter with over the top BIG (AND I MEAN BIG!!!!) weapons that arn't effective in the least
 

Rocksa

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Jul 26, 2008
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It was really bad. I hadn't really heard anything about the game either before downloading the demo, and I had such high hopes for it because the idea was so awesome.

Then gameplay started.

And I have to say, comparing it to a Gears of War knockoff is kind of wrong. You see, Gears could actually be fun, and the cover system was, from my experience, pretty intuitive. This thing on the other hand, it was just bad. Half the time, cover didn't actually provide any cover, and trying to move about from spot to spot, jumping between cover...well that just didn't work.

Then there was the level and enemy design, they were both the same basically. While I suppose that works for the story of how the tower is a living thing and you're fighting the antibodies, more or less, it doesn't make the game fun, because you can't tell what the eff you're shooting at half the time. It's a shame, this probably could have been a good game if it were just worked on more, had they stuck with console exclusive instead of trying to make it multiplatform halfway through.