RPGs have been my favourite genre for most of my life. While I recognize the need to make an interactive experience alongside any story no matter how good, some of my favourite experiences have come from seeing parties of disparate individuals through the worst time of their lives and helping them beat down their inner demons, usually quite literally. Certainly lots of other games do this, but being the most character and dialogue-oriented genre, RPGs were the first to do so, to the point that a common complaint for more heavy-handed ones is being too much like a 'self-help booklet'.
Everyone probably has at least one example that relates to an issue they've seen in their own lives, and it would be great if we could have more RPGs and other games that do it in a subtle yet meaningful way, perhaps the most common issue being prejudice and strife between fictional races or social classes giving rise to a far worse crisis (Wild Arms 5, Tales of Symphonia, Final Fantasy Tactics). That's certainly something we've all seen, but it's also such a 'safe' approach without any controversy since nearly everyone can agree it's bad.
What kind of social/personal issue would you like to see an M-rated RPG (or another type of game) deal with and what type of role would your party of expert fighters and spellcasters play in resolving it? Or is it resolved?
Everyone probably has at least one example that relates to an issue they've seen in their own lives, and it would be great if we could have more RPGs and other games that do it in a subtle yet meaningful way, perhaps the most common issue being prejudice and strife between fictional races or social classes giving rise to a far worse crisis (Wild Arms 5, Tales of Symphonia, Final Fantasy Tactics). That's certainly something we've all seen, but it's also such a 'safe' approach without any controversy since nearly everyone can agree it's bad.
What kind of social/personal issue would you like to see an M-rated RPG (or another type of game) deal with and what type of role would your party of expert fighters and spellcasters play in resolving it? Or is it resolved?