Realtime Pokemon?

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chinangel

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Pokemon is a juggernaut that's slowly running out of steam, and they've begun playing with the core functions of Pokemon to attempt to bring out more sales. This means that sooner or later they may try a realtime Pokemon game.

Now the big question is...would you try it? and what do you think of the idea of trading turn-based Pokemon combat, for real-time Pokemon battles?
 

Soxafloppin

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Jun 22, 2009
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I don't know how it would work really...It would effectively be a fighting game..with what...600 characters? all of very different shapes and sizes.

How would you fight a Onyx with a Poliwag for example. Unless you limit the Roster or something.
 

SomeLameStuff

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Probably not turned-based, because turn based combat annoys me to no end. (An exception is Persona 4, because it's Persona 4)

What they need to do is drum up interest again, and to do so, they need to reboot the anime and GET RID OF FECKING ASH KETCHUP. That little ***** needs to piss off and DIE.


Why can't we have something like that? I'm fairly sure Nintendo doesn't mind increasing their Pokemon budget.
 

chinangel

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Sleekit said:
what makes you think "real time" is somehow an evolution of "turn based" because imo it really isn't y'know.
True, but it is different enough that they may attempt it, and other classical rpg's have attempted it with varrying degrees of success.
 

Johnny Novgorod

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I doubt they'll ever get around that. Whenever they actually "change" something it's purely cosmetic and trivial (i.e. color the sprites differently and throw in a new 100-batch of Pokemon to boot). Stop the presses when the three starter Pokemon aren't grass, fire and water types.
 

sextus the crazy

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Johnny Novgorod said:
I doubt they'll ever get around that. Whenever they actually "change" something it's purely cosmetic and trivial (i.e. color the sprites differently and throw in a new 100-batch of Pokemon to boot). Stop the presses when the three starter Pokemon aren't grass, fire and water types.
yeah, pokemon's not going to make any groundbreaking leaps in gameplay over the course of one game. Pokemon has always been about refining the gameplay over each generation. Of course, the changes are still noticeable. I mean, just go back and play pokemon RBY or GSC and then the more modern ones, and the difference is night and day.

OT: I'd be down for an MMO or a real time action game (not a fighter like SF or tekken, but more something like FF: dissidia or Smash bros)
 

Tdoodle

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chinangel said:
Pokemon is a juggernaut that's slowly running out of steam
Black and White sold 15 million plus between them but OK.

OT: It's kind of happened already with SSBB, where you could have Pikachu, Squirtle, Ivysaur and Charizard duking it out in an arena, and that was fun. I'd certainly have a go if they wanted to beef up the roster.
 

scorptatious

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SomeLameStuff said:
Probably not turned-based, because turn based combat annoys me to no end. (An exception is Persona 4, because it's Persona 4)

What they need to do is drum up interest again, and to do so, they need to reboot the anime and GET RID OF FECKING ASH KETCHUP. That little ***** needs to piss off and DIE.


Why can't we have something like that? I'm fairly sure Nintendo doesn't mind increasing their Pokemon budget.
Looking back, I can never really understand why they couldn't have just used a new protagonist for each part of the series. They could still have Ash appear in the show occasionally, but as a older and much more experienced Pokemon trainer.

The only real reason I can think of is that not as many kids would watch the show if Ash wasn't the protagonist anymore.

OT: I really couldn't help but think of Digimon World's battle system when I think "real time".

At about 6:40 is where the game's first battle is:


Probably not the best way to do it, but it's what I imagine it would be like if Pokemon went real time.
 

bojackx

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Perhaps I'm the only one to realise, but this game right here and its subsequent sequel both had real time Pokemon battles in them and it turned out like complete arse:
http://en.wikipedia.org/wiki/Pok%C3%A9Park_Wii:_Pikachu's_Adventure
EDIT: Link seems to be broken, so copy and paste it or something.

And I don't know what you're talking about, since the obvious next step from a game with fully animated 2D sprites would be to add fully 3D sprites, especially since the next ones will be on the 3DS. Pokemon is hardly running out of steam, and Nintendo are smart enough to realise a major gameplay mechanic change could easily bite them in the ass, so why remove turn-based combat when every game they release sells tens of millions of copies?
 
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No they just need to have a real 3d Pokemon where you go out and you can actually see the pokemon running around in the grass or do some sort of Poke MMO.
 

SweetLiquidSnake

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I considered this idea back when Smash Bros Brawl came out because I love the way they handled Pokemon Trainer. They should definitely do a game with that style combat, either a storyless fighter like pokemon stadium or a storied game but the battles are real time.

last time i played any of those games was when there was 250 so having 600+ is impossible, but as OP said the roster would be limited, since characters like metapod and diglet are useless in that type of combat, but could definitely be featured as "assist trophys" or cameos.
 

Rickolas Walrus

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The way I always kinda wanted to do Pokemon would be kinda along the lines of the Budoukai Tenkaichi series: you control the Pokemon, as long as you're in range you're "locked on" so to speak so you don't necessarily get blindsided, have a jump and/or dodge button, maybe even block, make one or two buttons basic attacks that don't necessarily take energy (one would be quicker to use but not very powerful while the other would hit a little harder but also be slower) and then have two other buttons be "energy" attacks (flamethrower, water gun, suped-up punches/kicks, that kind of stuff), you have a mana bar that drains with each attack and it'll slowly build back up over time with regular attacks (along the lines of Playstation All-Stars). As for the HP I'd want it to be like a Final Fantasy game but toned down where once you're super high leveled you could easily get HP totaling over 1000, maybe 2000 depending on that Pokemon's individual stats

For example, let's say you're using a PS3 controller (I know Pokemon isn't a Playstation game but it's the controller I'm most familiar with so just kinda bare with me) and have just sent Arcanine into battle: X could be jump, Circle could be dodge, Square could be Quick Attack (it's fast and doesn't take energy but only does, say, 10 damage. At least at first), Triangle could be something like Bite (it could do maybe 40 damage and doesn't take energy, but it's slower and easier to interrupt). Then you could have maybe R1 be Flamethrower and depending on how long you use it depends on how much energy is drained from your mana bar and then R2 be something like Fire Fang

That's just a basic example and it's just my thoughts. I'm perfectly fine with the turn based combat, but it does get stale during a really long gaming session and I think this could be a cool idea if approached the right way
 

Scarim Coral

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Hell yes! Seriously I getting bored with it being turned based while the cartoon battle were lived action.

Not sure how it will work exactly, maybe the battle is live while actions options are prompted thoughtout the match therefore it imperative you timed out your fight perfectly (pressed the right commands at the right time).

Ideally sometime in the future, the game should be like live voice action command if they want to make it exactly like the cartoon battles.
 

BrotherRool

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At first I thought no... but actually yes, I really do. If they want to be safe they should try a Pokemon Stadium spin off first.

Basically, when we watched the anime, I think we all wanted to be able to fight battles like they do. I want to order one Pokemon to hide in the water whilst the other pokemon stands on a little rock looking round desperately trying to figure where it comes out.

I want to be in an arena with a Rhydon strewn with rocks, with some jerk Mankey leeping around until I order the Rydon to just smash through the rocks to destroy the cover.


Basically, if any of you have ever played the BBC Robot Wars games, I want them to make a Pokemon version with fights like that. And I think it'd have to be real time to work. It doesn't need to be terribly well balanced and they can add all sorts of little restrictions (maybe when you 'fly' you just move into the air and move around on one plane in the air) when a Pokemon uses an attack it can come from fixed point so you have to move the whole Pokemon to aim it. I'm okay if its a little bit scrappy and they only have 26 Pokemon or whatever. But frankly:
Soxafloppin said:
.... fight a Onyx with a Poliwag for example...
This sounds amazing. Big huge Onyx lumbering around the arena, mainly has close range phsyical attacks its long range ones aren't particulary effective. Polywag shooting a jet of water straight out of its mouth circle strafing, desperately seeking cover to get out of range of the Onyx's lethal strikes, and then whenever it manages to hit the Onyx with a blast of water, it's Supereffective! It'd be hard, but can you imagine how satisfying it would be seeing that towering Onyx fall in front of the little Pollywag.

Seriously if they could make the Robot Wars games they could do this. And if they could get the environments in there, so Polywag could swim around a rock island with the Onyx trying to work out where the next hit would strike
 

sanquin

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Imo Nintendo going for a full 3d game with animated sprites along the lines of pokemon stadium (though more refined) is a sign of the tried and true traditional formula losing a bit of it's momentum. It feels like a "Hey, you're not that interested in pokemon any more? Well here's something 'new' that we should have added since the first DS pokemon game!"

That aside, I don't really see how they could change the formula in any way and still have it be just as popular as it is now. Pokemon feels like the kind of game that will always be popular. Maybe not with the people that grew older, but with new generations of kids definitely. So with that in mind, I doubt they would ever really change the formula. Only maybe add things. Like the dual battles, or minigames, or other such things.
 

someonehairy-ish

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That wouldn't make much sense as part of the core series because it's still so popular, but they could potentially make a great spin off out of it. Cel shading to keep the art style, a limited roster, moves transplanted intelligently into a 3d setting, plus something like a stamina bar for balancing abilities.
 

Smolderin

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Running out of steam? Pfffttt....hardly. Pokemon games sell like hotcakes and I could imagine that Pokemon X and Y will be that push people need to buy a 3DS. They don't need to go real time cause the formula they are working with is just fine, not to mention the public outcry they will get from hardcore fans who play Pokemon competitively.
 

Tomaius

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chinangel said:
Pokemon is a juggernaut that's slowly running out of steam, and they've begun playing with the core functions of Pokemon to attempt to bring out more sales. This means that sooner or later they may try a realtime Pokemon game.
Running out of steam? You mean you don't like it.

Playing with core functions? Not really. If your referring to the move to 3D that is more due to hardware than industry pressure.

chinangel said:
This means that sooner or later they may try a realtime Pokemon game.
No it doesn't. If they were to try such a thing it would be a spin off. Pokemons based around the idea that virtually everyone can play with each other. So long as you can read you can play. Its much like learning to play an instrument, anyone can pick it up and play with each other with little effort, but there exists a realm of depth within the mechanics to keep people playing and allow for true mastery over the game.