XCOM: enemy unknown. A console strategy game that doesn't use a bastardized mouse-pointer to move units around, and is a shit-load of fun? Yes please!
I only have 3 complaints;
1.glitchy. Mostly just graphics bugs, but last night it froze after winning tough mission and had to do-over...not fun.
2. Stun and capture evil aliens for interrogation later, with no real indicator of what aliens are capture-able.
Became problem during mission to with civilians and the murderous spider aliens as I chase one all over hell trying to taser him and he kept targeting civ's.
3. Secret group funded by council of nations, and must keep nations happy or they withdraw support and funding. There should be a way for a withdrawn nation to re-join.
Overall, the game is tits. And if someone adapts a final fantasy tactics (or a similar medieval/fantasy) style game with this, my first reaction will be "shut up and take my money!!!"
I only have 3 complaints;
1.glitchy. Mostly just graphics bugs, but last night it froze after winning tough mission and had to do-over...not fun.
2. Stun and capture evil aliens for interrogation later, with no real indicator of what aliens are capture-able.
Became problem during mission to with civilians and the murderous spider aliens as I chase one all over hell trying to taser him and he kept targeting civ's.
3. Secret group funded by council of nations, and must keep nations happy or they withdraw support and funding. There should be a way for a withdrawn nation to re-join.
Overall, the game is tits. And if someone adapts a final fantasy tactics (or a similar medieval/fantasy) style game with this, my first reaction will be "shut up and take my money!!!"