So theres a thread on the escapist that i found pretty interesting entitled : 'Price of Games Why whinge? Should their be a price Increase for games longer in development? ' which talks mainly about the prices of video games and several things that could and should influence them. That got me to thinking, would we as gamers be willing to play a game with little to no Voice acting and/ or cinematics? Now a days almost every game has wonderful ( and awe inspiring ) Cinematics and Great Voice acting, but the reality of the matter is , these things cost money ( ALOT of money ) .
Now money isn't an issue for all gamers . But let's just say a game has no Voice acting or Cinematics, the cost for developping said game will be lower, thus the price for the game on released SHOULD be lower also. Or on the other hand , if a game has no Voice acting or Cinematics, the time and money that would have been spent on those two aspects of the game , could be used on something else, like polishing the game , thus keeping the price the same , but having a better game, in the same amount of time.
So my question has 3 parts:
a) Would you Play a current gen AAA game with no Voice acting and no cinematics?
b)Would you be willing to sacrifice Voice acting and cinematics for a lower video game release price?
c)Would you Willing to sacrifice Voice acting and cinematics for a more polished game?
EDIT: For people that think that Voice acting takes away from Immersion , im guessing you guys don'T read BOOKS? you know that WALL OF TEXT between two covers that has a story , and a begining and an end? Books can be pretty immersive if you ask me , and no voice acting is required. Just an extra thought.
Now money isn't an issue for all gamers . But let's just say a game has no Voice acting or Cinematics, the cost for developping said game will be lower, thus the price for the game on released SHOULD be lower also. Or on the other hand , if a game has no Voice acting or Cinematics, the time and money that would have been spent on those two aspects of the game , could be used on something else, like polishing the game , thus keeping the price the same , but having a better game, in the same amount of time.
So my question has 3 parts:
a) Would you Play a current gen AAA game with no Voice acting and no cinematics?
b)Would you be willing to sacrifice Voice acting and cinematics for a lower video game release price?
c)Would you Willing to sacrifice Voice acting and cinematics for a more polished game?
EDIT: For people that think that Voice acting takes away from Immersion , im guessing you guys don'T read BOOKS? you know that WALL OF TEXT between two covers that has a story , and a begining and an end? Books can be pretty immersive if you ask me , and no voice acting is required. Just an extra thought.