Sometimes you hear people claim that a game is 'repetitive'. Which would be just like soccer: all you do is kick a ball into a goal, over and over and over. Where are the vehicle sections? OMG this sport sucks.
If I buy a sci-fi shooter, I buy it because I want to shoot things in a sci-fi setting. If I buy a MOBA, I buy it because I want to control a hero and kill other players' heroes and push creeps. If I wanted to jump a weaponised car across bridges or play tower defense, I would buy Interstate or Plants vs. Zombies.
It's like tuning in to the news on TV and hearing '...and to prevent this from becoming repetitive, today we've replaced the news with the Teletubbies'. I didn't want Teletubbies, I wanted the news.
If a reviewer or player calls a game 'repetitive', it means he's bored out of his skull with the game and is only playing it because there's a cutscene or a new sword waiting for him. But if the gameplay is actually good and the player enjoys it, there is no reason to divert him or 'prevent boredom'. Quite the opposite: DotA is one map and Counterstrike has like 4 popular maps, which people play for years and years and years because the gameplay is good, much like nobody wants a new chess map with hexagonal squares.
If I buy a sci-fi shooter, I buy it because I want to shoot things in a sci-fi setting. If I buy a MOBA, I buy it because I want to control a hero and kill other players' heroes and push creeps. If I wanted to jump a weaponised car across bridges or play tower defense, I would buy Interstate or Plants vs. Zombies.
It's like tuning in to the news on TV and hearing '...and to prevent this from becoming repetitive, today we've replaced the news with the Teletubbies'. I didn't want Teletubbies, I wanted the news.
If a reviewer or player calls a game 'repetitive', it means he's bored out of his skull with the game and is only playing it because there's a cutscene or a new sword waiting for him. But if the gameplay is actually good and the player enjoys it, there is no reason to divert him or 'prevent boredom'. Quite the opposite: DotA is one map and Counterstrike has like 4 popular maps, which people play for years and years and years because the gameplay is good, much like nobody wants a new chess map with hexagonal squares.