Resident Evil 2 1-Shot demo on PS4 this Friday

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Silentpony_v1legacy

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I'm honestly not overly hyped for this one. All the gameplay footage shown has been played by someone deliberately making the game hard, with running into crowds of zombies or missing shots. I don't think its going to be as scary or challenging as the trailers make it look.
 

Casual Shinji

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So I'm still confused about this - is this demo only going to give you 30 minutes, afterward it'll lock up the demo and you won't be able to play it again, or is it just 30 minutes and then back to the main menu so you can have another (30 minute) try? Cuz if it's the former, fuck that.
 

hanselthecaretaker

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Casual Shinji said:
So I'm still confused about this - is this demo only going to give you 30 minutes, afterward it'll lock up the demo and you won't be able to play it again, or is it just 30 minutes and then back to the main menu so you can have another (30 minute) try? Cuz if it's the former, fuck that.
The former [https://www.gamespot.com/articles/resident-evil-2-remake-1-shot-demo-releases-soon-a/1100-6464244/], hence ?1-Shot?. Not sure what the point of the limit is though, since once downloaded it?s not like it?s stressing the servers and whatnot.

Sadists.
 

Catfood220

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I'll have a look at the demo, but I'm in no rush to buy the game as I still have Shadow of the Tomb Raider to finish and God of War and Subnautica to start. But seeing as there is very little else I am interested in this year, I'll probably pick it up at some point.
 

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hanselthecaretaker said:
Casual Shinji said:
So I'm still confused about this - is this demo only going to give you 30 minutes, afterward it'll lock up the demo and you won't be able to play it again, or is it just 30 minutes and then back to the main menu so you can have another (30 minute) try? Cuz if it's the former, fuck that.
The former [https://www.gamespot.com/articles/resident-evil-2-remake-1-shot-demo-releases-soon-a/1100-6464244/], hence ?1-Shot?. Not sure what the point of the limit is though, since once downloaded it?s not like it?s stressing the servers and whatnot.

Sadists.
Yeah, I might as well wait the few weeks pick up the game I nearly finished the pre-order for. Goddamn it Capcom, why do you make these dumb ass decisions?

Majestic Manatee said:
Prediction: there will be a mysterious surge of new yet briefly active PSN accounts created over this period
I can already see it happening today.
 

Chimpzy_v1legacy

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You know, when I read 1-shot, I don't think 30 min timer. I'm thinking more a demo you can only play once. Finish it or die trying, and the demo becomes unplayable.

Or maybe take it more literally and have the demo end permanently the moment you first pull the trigger.
 

Erttheking

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Eh, not gonna bother. I've been guaranteed a copy of the game from buying a Radeon RX 580, so there's no point in forcing myself to jump through hoops to see if I'll like it or not.
 

Casual Shinji

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Played it, it's fine so far, guns feel weak though. Both the handgun and the shotgun sound too soft and don't have much punch to them - Not much satisfaction when bullet hits target. The movement feels similar to Revelations as well. It doesn't have the solid heft and impact of Resident Evil 4 or even classic Resi.
 

hanselthecaretaker

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Casual Shinji said:
Played it, it's fine so far, guns feel weak though. Both the handgun and the shotgun sound too soft and don't have much punch to them - Not much satisfaction when bullet hits target. The movement feels similar to Revelations as well. It doesn't have the solid heft and impact of Resident Evil 4 or even classic Resi.
How disappointing. Especially after watching this. [https://m.youtube.com/watch?v=B0rBXQiwCq0]
 

Casual Shinji

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hanselthecaretaker said:
Casual Shinji said:
Played it, it's fine so far, guns feel weak though. Both the handgun and the shotgun sound too soft and don't have much punch to them - Not much satisfaction when bullet hits target. The movement feels similar to Revelations as well. It doesn't have the solid heft and impact of Resident Evil 4 or even classic Resi.
How disappointing. Especially after watching this. [https://m.youtube.com/watch?v=B0rBXQiwCq0]
The loosey goosey-nes of how enemies react to your shots and how you can blast them to pieces is pretty cool, but I'm always a big stickler for feedback, and this game doesn't do it that well. Yeah, that deliciously beefy shotgun feel isn't really there.
 

B-Cell_v1legacy

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Just played the demo and It feel good. the controlling and gameplay is major improvement over previous third person RE games.

its actually better than RE4 and 5 by far. although it doesnot feel scary or horror at all unlike RE7. i doubt i will like it more than RE7.
 

Catfood220

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Ok, so I played it, I didn't get very far, my innate instinct to explore everywhere ironically hindered my exploring of this demo. My first impression was that the default aiming sensitivity is insanely high, so I had to turn that down. My second impression was that Leon said "Jesus!" a lot and was about to make fun of him for it, then a zombie came and tried to eat my arse and I said the same thing. So I will let you off this time Leon. I found it scary, at least the first encounter is, for me it ended with lots of panicked shots being fired and running like a little girl. But then I am a wuss and am easily scared.

A couple of things bugged me though. The first being that every time I picked up some ammo, the game asked me if I wanted to add it to the ammo I already had. Yes game, add it to the pile. If I didn't want it, I wouldn't of picked it up. The other gripe being that I think Leon's gun fires ball bearings for all the damage it does. I don't want to one shot everything, but come on, it shouldn't take that many bullets to take down one zombie. I hope there are going to be better guns and ammo in the game, hopefully being sold by a mysterious merchant. Or an option to upgrade the gun, though that doesn't seem likely.

So yeah, I liked it well enough, couple of little niggles that may or may not be solved in the full game. I'm not sure about picking it up on day one, there wasn't enough time to make my mind up either way, but I'll pick it up at some point.
 

Casual Shinji

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Catfood220 said:
The other gripe being that I think Leon's gun fires ball bearings for all the damage it does. I don't want to one shot everything, but come on, it shouldn't take that many bullets to take down one zombie. I hope there are going to be better guns and ammo in the game, hopefully being sold by a mysterious merchant. Or an option to upgrade the gun, though that doesn't seem likely.
It's a remake of Resident Evil 2, so I would imagine it's going to have at least a few of the weapon upgrades the original had. Leon's gun in REmake 2 is even already called the Matilda. It'd be a cruel joke if Capcom threw that name in there, and then didn't give us the 3-shot burst upgrade.
 

Catfood220

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Casual Shinji said:
It's a remake of Resident Evil 2, so I would imagine it's going to have at least a few of the weapon upgrades the original had. Leon's gun in REmake 2 is even already called the Matilda. It'd be a cruel joke if Capcom threw that name in there, and then didn't give us the 3-shot burst upgrade.
Honestly its been years since I played RE2 on the N64, I don't remember that much about it other than story. But now you mention it, that 3 burst shot upgrade was very helpful, I would like to see others though to give Leon's gun a bit more punch to it.
 

Casual Shinji

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Catfood220 said:
Honestly its been years since I played RE2 on the N64, I don't remember that much about it other than story. But now you mention it, that 3 burst shot upgrade was very helpful, I would like to see others though to give Leon's gun a bit more punch to it.
We'll have to see. From other footage it seems Claire also gets the grenade launcher, so maybe they'll keep the set-up of Leon getting the handgun, shotgun, magnum, with upgrades for each, and Claire getting the handgun, bowgun, grenade launcher, with ammo types for the latter. They'll probably wanna switch some things up though.
 

CritialGaming

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I am traveling out of town so my internet isn't good enough to download the demo, but I watched let's plays of it and I am really excited. I'm happy they went with a more modern style (RE4 gameplay) rather than try to keep it super true to the original. It looks fantastic and with the updated gameplay it'll just be a better playing game than the original which is nice.

The lessons learned from RE7 really shine because the demo was tense and scary as well, which is really awesome. I was always looking forward to playing this remake of my favorite game in the series, but now I'm really hyped.
 
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Catfood220 said:
Ok, so I played it, I didn't get very far, my innate instinct to explore everywhere ironically hindered my exploring of this demo. My first impression was that the default aiming sensitivity is insanely high, so I had to turn that down. My second impression was that Leon said "Jesus!" a lot and was about to make fun of him for it, then a zombie came and tried to eat my arse and I said the same thing. So I will let you off this time Leon. I found it scary, at least the first encounter is, for me it ended with lots of panicked shots being fired and running like a little girl. But then I am a wuss and am easily scared.

A couple of things bugged me though. The first being that every time I picked up some ammo, the game asked me if I wanted to add it to the ammo I already had. Yes game, add it to the pile. If I didn't want it, I wouldn't of picked it up. The other gripe being that I think Leon's gun fires ball bearings for all the damage it does. I don't want to one shot everything, but come on, it shouldn't take that many bullets to take down one zombie. I hope there are going to be better guns and ammo in the game, hopefully being sold by a mysterious merchant. Or an option to upgrade the gun, though that doesn't seem likely.

So yeah, I liked it well enough, couple of little niggles that may or may not be solved in the full game. I'm not sure about picking it up on day one, there wasn't enough time to make my mind up either way, but I'll pick it up at some point.
There was a shottygun in one of the police lockers you could equip which separated heads from zombie torso like you wouldn't believe. Saying that, a couple of zombo heads took the first round like a champ. I only knew of shotty the gun from cheating and watching a stream before playing. But it is a one time demo, and time limits are kryptonite to me, causing flustered panic in such a way that it wasn't enjoyable to be honest. I agree with Shinji the feedback from the weapons felt like peashooters, resurfacing memories of the Saint's Row series disappointing waste of interesting weaponry. All it would take is a bit of extra fine-tuned controller vibration to fix. The two factor authorisation for ammo you need is annoying in a small way too.