I heard about Stardew Valley's newest update, and I'll start a new game after the multiplayer comes along (possibly with some other additions). But why exactly did I stop playing that game?. Then I thought about how developers of a game try to add some replay value, but games like Harvest Moon or Animal Crossing are definitely designed to get some milleage out of their players on the first go, and then comes the question: "When is it the time to put down such games and move on? Or replay such games".
The original Harvest Moon had a time limit for how much you could play on your farm before the game simply ended, kinda making up for the lack of many things to do, fast forward to HM: Friends of Mineral Town, it had way more things to do, and had some achievements and milestones to get, yet as soon as I ran out of things to do or acomplish, it wasn't doing for me anymore and a new save didn't help either. Then the next years it would come to this, I would usually get as far the second in-game month before abandoning the game, because the overload of new features would exhaust me. The same with those cash-grabbing social network games. And I haven't played Animal Crossing yet, but I will after the 3DS updated version comes out.
Finally Stardew Valley came along, a game that is Harvest Moon back to pixelart, with sort of a plot, achievements and all of the things I've been petty about, but even I couldn't believe I went through an entire in-game year in that thing before realizing it and kept playing after that. Then I did eventually stop playing after getting almost everything and my in-game routine not changing, but now the eagerness to play it again has risen, not because of the new stuff they added, but because everything the game did work so well that I want to play it again.
Why is that? Is there a formula for doing "Farming games" right, that the Story of Seasons/Harvest Moon series wasn't doing it for me as of recently? Or is it another case of nostalgia goggles, where I'm hard-wired to love the classic games, by ranting about everything the newer ones do different? I think it was the Minecraft inspiration: the interface, the crafting, the materials, all of that was kind of familiar it's not like I love Minecraft to death or anything (it's another game I abandoned after doing everything), but it really worked for me.
The original Harvest Moon had a time limit for how much you could play on your farm before the game simply ended, kinda making up for the lack of many things to do, fast forward to HM: Friends of Mineral Town, it had way more things to do, and had some achievements and milestones to get, yet as soon as I ran out of things to do or acomplish, it wasn't doing for me anymore and a new save didn't help either. Then the next years it would come to this, I would usually get as far the second in-game month before abandoning the game, because the overload of new features would exhaust me. The same with those cash-grabbing social network games. And I haven't played Animal Crossing yet, but I will after the 3DS updated version comes out.
Finally Stardew Valley came along, a game that is Harvest Moon back to pixelart, with sort of a plot, achievements and all of the things I've been petty about, but even I couldn't believe I went through an entire in-game year in that thing before realizing it and kept playing after that. Then I did eventually stop playing after getting almost everything and my in-game routine not changing, but now the eagerness to play it again has risen, not because of the new stuff they added, but because everything the game did work so well that I want to play it again.
Why is that? Is there a formula for doing "Farming games" right, that the Story of Seasons/Harvest Moon series wasn't doing it for me as of recently? Or is it another case of nostalgia goggles, where I'm hard-wired to love the classic games, by ranting about everything the newer ones do different? I think it was the Minecraft inspiration: the interface, the crafting, the materials, all of that was kind of familiar it's not like I love Minecraft to death or anything (it's another game I abandoned after doing everything), but it really worked for me.