So I'm about 8 hours into Saint's Row 4 and wanted to share some of my initial impressions since I didn't see one about it yet. I purchased the Wub-Wub edition and am a Huge Fan of both Saint's Row 2 and 3 (I actually purchased Saint's Row 1 while I waiting around at the midnight release schedule and will be playing it after I beat 4.)
Right now I've not gotten too far in to the story as I've been easily distracted by the sandbox with super powers.
That being said so far I can say:
1. You get Super Powers WAY to early into the game to the point that it makes the vehicles practically useless in the game afterwards. I wouldn't have made it so early in the game, and if I did, I wouldn't have made the data clusters that are used to upgrade be so easy to get. After two hours of playing I had grabbed over 100 upgrade points, easy.
2. The story is more engaging to me than the story in Saints Row the Third was, about on the level of Saints Row 2 but definitely in a different genre. I think what's interesting is that it's not entirely about revenge like SRTT was. Yes revenge is an issue but it isn't the only thing driving the narrative.
3. The 'Merica gun is extremely overpowered... granted it was a preorder bonus so I suppose it's alright but man is that gun make a lot of the "hard" parts of the game way too easy.
4. It's funny as hell, it makes fun of itself and how it was considered a rip off of GTA when it started and then got crazier as time went on. A lot of the jokes about gun culture, violence and even what a regular person (okay sociopath) would do with Super powers. One of my favorite parts so far was the alien emperor pointing out that he was going uplift the best and brightest of humanity while you were the person who didn't care who they hurt if it meant saving a few seconds by driving on the sidewalk.
5. The customization is still rather lacking compared to Saint's Row 2 and that is a sad thing. Seriously how hard is it to make a jacket layer, a shirt layer then a bra/nude layer. You did it for two games! It comes off as lazy and that's unfortunate for this rather good game series.
6. I really hate the hacking minigame for stores. I get it from an ingame story perspective but I do have better things to do than play pipe dreams. Honestly we changed Cash to Cache, why can't we just say "By using the stored Cache we can take over stores" And also I thought it would be cool if Planet Zin would turn into Planet Saints after you hacked it... alas.
So there are my thoughts so far.
Any other "playas" out there who have their own opinions? Any "non-playas" who want to know more?
Right now I've not gotten too far in to the story as I've been easily distracted by the sandbox with super powers.
That being said so far I can say:
1. You get Super Powers WAY to early into the game to the point that it makes the vehicles practically useless in the game afterwards. I wouldn't have made it so early in the game, and if I did, I wouldn't have made the data clusters that are used to upgrade be so easy to get. After two hours of playing I had grabbed over 100 upgrade points, easy.
2. The story is more engaging to me than the story in Saints Row the Third was, about on the level of Saints Row 2 but definitely in a different genre. I think what's interesting is that it's not entirely about revenge like SRTT was. Yes revenge is an issue but it isn't the only thing driving the narrative.
3. The 'Merica gun is extremely overpowered... granted it was a preorder bonus so I suppose it's alright but man is that gun make a lot of the "hard" parts of the game way too easy.
4. It's funny as hell, it makes fun of itself and how it was considered a rip off of GTA when it started and then got crazier as time went on. A lot of the jokes about gun culture, violence and even what a regular person (okay sociopath) would do with Super powers. One of my favorite parts so far was the alien emperor pointing out that he was going uplift the best and brightest of humanity while you were the person who didn't care who they hurt if it meant saving a few seconds by driving on the sidewalk.
5. The customization is still rather lacking compared to Saint's Row 2 and that is a sad thing. Seriously how hard is it to make a jacket layer, a shirt layer then a bra/nude layer. You did it for two games! It comes off as lazy and that's unfortunate for this rather good game series.
6. I really hate the hacking minigame for stores. I get it from an ingame story perspective but I do have better things to do than play pipe dreams. Honestly we changed Cash to Cache, why can't we just say "By using the stored Cache we can take over stores" And also I thought it would be cool if Planet Zin would turn into Planet Saints after you hacked it... alas.
So there are my thoughts so far.
Any other "playas" out there who have their own opinions? Any "non-playas" who want to know more?