Serial Killer Round 44 - Dungeons & Doubles! Started! Killer is Dead! Round Over!

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sky14kemea

Deus Ex-Mod
Jun 26, 2008
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[HEADING=1]Serial Killer Round 44[/HEADING]​

[HEADING=2]Who Dares Enter The Dungeon?[/HEADING]​

Yes that's right! It's another dangerous Doubles round! Grab your pens, paper and snacks, because it's going to be a long gaming session.

After the hectic, and downright strenuous activities of the last round, let's cool down with some good old fashioned role playing. The dice are already rolling, and your very first dungeon crawl looms ahead. Do you have what it takes to make it out alive...?

But first, let's find out what class you'll be playing! I've ressurected the Priest, so there's a total of 10 roles for grabs this round!

[hr]

Similar to the party game of Murderer or Mafia, the objective is to find the killer and execute him or her to prevent them from continuing their murderous rampage. The game ends either when the killer is executed, or he has killed off everyone else.

Part 1 - Determining the Killer:
The murderer among you is determined through random chance. Each participant will PM me a number between 1 and 100, inclusive.
Whoever gets the closest number to one I have picked beforehand becomes the killer. In the event of a tie, a random number generator or a coin will be used at my discretion. No player may ask the GM to give them a role, either through PM or publicly. Doing so multiple times may lead to being uninvited from the game.

Every cycle, the killer chooses one person whom they wish to have killed. Because this is primarily a role playing forum, the recently deceased is required to detail and post their death. Deaths are to be contained to one post and should be put in a spoiler. This is done in the style of traditional role playing, although how you choose to die is completely up to you. Just make it clear that you are murdered.

Part 2 - Execution:
After a murder victim has been announced, and their death posted, everyone still standing must cast a vote as to who they believe to be the killer. People who are dead are unable to vote.

IMPORTANT! PLEASE READ!
The game's voting has a strictly enforced time limit. All participants have TWO DAYS at absolute most to cast their votes. Anyone who has not voted by that time will have their vote randomly determined. If I do not reach 80% participation in the vote, the killer will be spared and one of the non-voting people will be killed off instead.
When the votes are tallied, I will PM the person with the highest number of votes, and they write and post their manner of execution. Again, make it clear that you have been executed.


Part 3 - Rinse and Repeat:
Once the execution has taken place, the killer is free to strike again in the next cycle. The process repeats ad infinitum until one of the two victory conditions detailed above has been completed.

The process of one murder and one execution is henceforth known as a 'cycle'.

Extra:
Please remember to PM all your votes and numbers! The secret to staying alive is staying hidden!

When the Killer chooses their victim, they PM the name of his intended victim to the GM, who will then relay that message to the victim. Deceased players (murdered or executed) have 48 hours to post their death or recruit someone else to write it in the case of bad Internet, a family emergency or another legitimate reason.

Should a victim, be it murder or execution, choose to refuse to post a death or post a ridiculous or asinine one, they may not be invited back to future rounds.

This is a Doubles Round, and the following rules apply.

You only send in one number to determine your role. Sending in two would just complicate things.

The closest and second closest to my chosen number will become the Killers, the third and fourth closest will become the Spies, the first and second farthest away will become the Medics, and the third and fourth farthest away will become the Arbiters. The Priests are chosen in the usual manner.

Because of those above changes, every player gets two votes to cast each cycle. If one of the Killers is killed them you only get one vote. The Double Voters are allowed to send in four votes each, and go back to sending in two votes if one of the Killers dies.
When one of the killers die, you need only send in one vote after that! If two votes are sent accidentally, the first one will be taken.

The Killer who lasts longest out of the two becomes the next GM.

If both Killers are killed in the same cycle then whoever guessed closest to the GM's number gets first choice at becoming the next GM.

If both Killers last till the end of the game then they both win but the Killer who guessed closest to my number again gets first choice of whether or not they want to become the next GM.

The Killers are able to kill each other if they choose the other killer as their victim (since they don't know who the other killer is). If they both choose each other and the Medics don't save either one, then the round is over. The killer who guessed closest to my number gets first choice at becoming the next GM.

Each Medic gets individual saves so multiple people per round are saved from being killed by the Killers. If both of the Killers choose the same person, a single Medic save negates both of their choices, and they must pick again. Should both Medics pick the same person, the second Medic will not be asked to re-choose.

If either Spy asks all three of their questions then both Arbiters lose their powers of execution.

No player who has a role will be informed of the other person who has the same role, nor will they know of anyone else's role. An exception is the Spies, but only if they directly ask the GM if a player has a certain class. The asking Spy will only be given a 'yes' or 'no' answer.

[hr]

There are five roles in the game of Serial Killer:
The Killer, the Medic, the Spy, the Arbiter, and the Priest

The Killer:
The killer is the primary focus of the game. This citizen's number is the closest to my choice of number. The killer sends me who they wish to kill at the beginning of each cycle. He or she is allowed to vote in the executions, they can be 'saved' by the medic, and they can die in an execution if they are chosen by vote. Eliminating the killer, by execution or the use of the Arbiter, ends the round.

The Medic:
The Medic has the power to save players from the killer. The Medic gets a certain number of saves depending on the number of players still alive.
- At 25 players or more, the Medic may save five people.
- 20-24 people gives the Medic four saves.
- 15-19 players: three saves.
- 10-14 players remaining grants the Medic two attempts.
- With less than ten players, the Medic can only save one of them.

The Medic chooses who they wish to save by PMing the appropriate usernames to the GM. The Medic cannot save the same person twice or more in a row, regardless of how many saves they have.

If the Medic saves the killer's target, then they live to vote another day. The killer, however, is free to pick a new victim, regardless of whether they are on the Medic's list. The Medic cannot save themselves from a knife in the dark, however...

The player with the number furthest away from my own becomes the Medic.

The Spy:
The Spy is allowed to ask the GM up to three "yes or no" questions throughout the course of the game, to attempt to determine the killer's identity. I will answer them to the best of my ability. The Spy can only use one question at a time, though, and can only ask within the same tiers as the medic; for example, the Spy can ask one question at the beginning of the game, but then can not ask another until we are down to 25 people, then 20 people. If there is now question asked in the first tier without a notice from the spy, the GM reserves the right to replace them with another spy. I will allow for the banking of questions if the spy chooses to do so.

The Spy is also not allowed to ask questions in regards to the Killer's username as it has been deemed too easy to identify the Killer's identity through this method. Other things such as avatars, country of origin, Twitter accounts, et cetera, are fair game.

The Spy is free to distribute the information however they wish, be it in full view of the public, in private or otherwise until they are murdered or executed. Upon the GM messaging the Spy that they have been murdered or executed, the Spy can no longer inform any players of the questions asked and their answers or who they have narrowed the possible suspects down to. This is extended to revealing the gathered information in the Spy's death-post. That's just cheating.

Whoever picks the number second-closest to my own becomes the Spy.

The Arbiter:
The Arbiter has the power to instantly execute one other player, without the need for a vote or intervention on any other player's behalf or that of the GM. Should the Arbiter do so, both the Arbiter and their target are killed to maintain the balance of the game and thus allow the killer to continue should he not be executed.

The Arbiter may perform their execution at any time of their choosing, without the need for a vote from the others. They should, however, notify the GM when they execute someone; if this doesn't happen then the GM, and by extension the other players, is out of the loop in regards to the Arbiter's execution. In order to maintain fairness to the killer, the Arbiter has restrictions on the use of their power. The Arbiter can use their power up until the point where the Spy has asked their third question to the GM. The Arbiter will have 5 rounds to decide their kill, or less if the Spy acts faster than the Arbiter.

The role of Arbiter is given to the player who guessed the number second farthest away from the GM's number.

The Priest:
The Priest's role is an interesting one. He or she has the power to sacrifice themselves to resurrect someone who died in a previous cycle. When someone is resurrected, everyone in the round becomes aware of any role that the resurrected player may have.

A resurrected Arbiter cannot use their ability if they have already used it: it dies with them. If they have not used their power, however, and the conditions for its use are still acceptable (i.e. within the first five cycles of the game, the Spy has not asked all three of their questions) then they are free to execute a target.

The average number of all numbers sent will determine the Priest.

[hr]

Serial Killer Round 43: Welcome to the Killtona 500! [http://www.escapistmagazine.com/forums/read/540.383303-Serial-Killer-Round-43-Welcome-to-the-Killtona-500-Finish-Line-Reached-Race-is-Over]

The Drivers

#-1 - [user]RaNDM G[/user] - Execution Victim, Lap 2 Read Execution [http://www.escapistmagazine.com/forums/read/540.383303-Serial-Killer-Round-43-Welcome-to-the-Killtona-500-Waiting-on-Execution?page=5#15285056]
#1 - [user]CounterAttack[/user] - Murder Victim, Lap 7 Read Death [http://www.escapistmagazine.com/forums/read/540.383303-Serial-Killer-Round-43-Welcome-to-the-Killtona-500-Waiting-on-Execution?page=9#15531610], Revived by Genesis Chamber
#2 - [user]Zero_ctrl[/user] - Arbiter - Arbiter Death Read Death [http://www.escapistmagazine.com/forums/read/540.383303-Serial-Killer-Round-43-Welcome-to-the-Killtona-500-Waiting-on-Execution?page=6#15316890]
#4 - [user]MortisNuncius[/user] - Murder Victim, Lap 3
#5 - [user]razer17[/user]
#6 - [user]Link_to_Future[/user] - Medic, Execution Victim, Lap 5 Read Execution [http://www.escapistmagazine.com/forums/read/540.383303-Serial-Killer-Round-43-Welcome-to-the-Killtona-500-Waiting-on-Execution?page=8#15481853]
#7 - [user]Sky14kemea[/user] - Murder Victim, Lap 6 A Song Of Death! [http://www.escapistmagazine.com/forums/read/540.383303-Serial-Killer-Round-43-Welcome-to-the-Killtona-500-Waiting-on-Execution?page=8#15505420]
#8 - [user]Nouw[/user] - Execution Victim, Lap 8 Read Execution [http://www.escapistmagazine.com/forums/read/540.383303-Serial-Killer-Round-43-Welcome-to-the-Killtona-500-Waiting-on-Execution?page=11#15623191]
#9 - [user]Jak23[/user] - Murder Victim, Lap 2
#10 - [user]J1-2themax[/user]
#11 - [user]xTwinkiesx[/user] - Execution Victim, Lap 6 Read Execution [http://www.escapistmagazine.com/forums/read/540.383303-Serial-Killer-Round-43-Welcome-to-the-Killtona-500-Waiting-on-Execution?page=9#15524143]
#12 - [user]Pm0n3y[/user] - Execution Victim, Lap 9 Read Execution [http://www.escapistmagazine.com/forums/read/540.383303-Serial-Killer-Round-43-Welcome-to-the-Killtona-500-Waiting-on-Lynchee?page=14#15698229]
#13 - [user]TrilbyWill[/user] - Murder Victim, Lap 5
#14 - [user]chromewarriorXIII[/user] = Execution via Genesis Chamber
#15 - [user]Berenzen[/user] - Execution Victim, Lap 10
#16 - [user]elementsoul[/user]
#17 - [user]Ynnek89[/user] - Murder Victim, Lap 4
#19 - [user]MortifiedPenguin[/user] - Murder Victim, Lap 9 Read Death [http://www.escapistmagazine.com/forums/read/540.383303-Serial-Killer-Round-43-Welcome-to-the-Killtona-500-Waiting-on-Victim?page=12#15633490]
#20 - [user]FargoDog[/user] - Spy, Execution Victim, Lap 1 Read Execution [http://www.escapistmagazine.com/forums/read/540.383303-Serial-Killer-Round-43-Welcome-to-the-Killtona-500-Waiting-on-Execution?page=4#15254136]
#21 - [user]Diablo1099[/user] - Killer, Execution Victim, Lap 11 Read Death [http://www.escapistmagazine.com/forums/read/540.383303-Serial-Killer-Round-43-Welcome-to-the-Killtona-500-Finish-Line-Reached-Race-is-Over?page=15#15762136]
#22 - [user]SomeLameStuff[/user] - Murder Victim, Lap 11 Read Death [http://www.escapistmagazine.com/forums/read/540.383303-Serial-Killer-Round-43-Welcome-to-the-Killtona-500-Waiting-on-Votes?page=14#15742027]
#23 - [user]socialtangent[/user]
#24 - [user]Redlin5[/user] - Murder Victim, Lap 1 Read Death [http://www.escapistmagazine.com/forums/read/540.383303-Serial-Killer-Round-43-Welcome-to-the-Killtona-500-Waiting-on-Execution?page=3#15186181]
#25 - [user]MinimanZombie[/user] - Murder Victim, Lap 10 Read Death [http://www.escapistmagazine.com/forums/read/540.383303-Serial-Killer-Round-43-Welcome-to-the-Killtona-500-Waiting-on-Killer?page=14#15700566]
#26 - [user]Fragrance of Mtn Dew[/user] - Murder Victim, Lap 8
#27 - [user]War Penguin[/user] - Execution Victim, Lap 3
#28 - [user]axle 19[/user] - Execution Victim, Lap 7
#29 - [user]RBMidknight[/user]
#30 - [user]Schizzy[/user] - Execution Death, Lap 4 Read Execution [http://www.escapistmagazine.com/forums/read/540.383303-Serial-Killer-Round-43-Welcome-to-the-Killtona-500-Waiting-on-Execution?page=8#15423817]
#31 - [user]Malyc[/user] - Arbiter Death - Chosen Victim Read Death [http://www.escapistmagazine.com/forums/read/540.383303-Serial-Killer-Round-43-Welcome-to-the-Killtona-500-Waiting-on-Execution?page=6#15316754]

Now for our main party. However, since this is your very first campaign, there's no Regulars list! After all, how can you be a regular if you've never played before?

1. [user]elementsoul[/user] - Murdered Round 2 [http://www.escapistmagazine.com/forums/read/540.391550-Serial-Killer-Round-44-Dungeons-Doubles-Started-Waiting-for-Victims?page=7#15801893]
2. [user]CounterAttack[/user] - Executed Round 2 [http://www.escapistmagazine.com/forums/read/540.391550-Serial-Killer-Round-44-Dungeons-Doubles-Started-Waiting-for-Executed?page=8#15824647]
3. [user]NeoAC[/user]
4. [user]Pm0n3y[/user] - Murdered Round 1 [http://www.escapistmagazine.com/forums/read/540.391550-Serial-Killer-Round-44-Dungeons-Doubles-Started-Waiting-for-Votes?page=2#15772398] (Placeholder until death is posted)
5. [user]Link_to_Future[/user] - Murdered Round 3 [http://www.escapistmagazine.com/forums/read/540.391550-Serial-Killer-Round-44-Dungeons-Doubles-Started-Waiting-for-Victims?page=9#15840823]
6. [user]socialtangent[/user] - Executed Round 5
7. [user]SomeLameStuff[/user] - Executed Round 2
8. [user]Redlin5[/user] - Executed Round 1 [http://www.escapistmagazine.com/forums/read/540.391550-Serial-Killer-Round-44-Dungeons-Doubles-Started-Waiting-for-Killers-Medics?page=6#15789461]
9. [user]War Penguin[/user] - Killed by Arbiter Yokillernick
10. [user]RaNDM G[/user]
11. [user]SkyeNeko[/user] - Executed Round 6 [Killer]
12. [user]MortifiedPenguin[/user] - Murdered Round 5 [http://www.escapistmagazine.com/forums/read/540.391550-Serial-Killer-Round-44-Dungeons-Doubles-Started-Waiting-for-Votes?page=11#15887392]
13. [user]Terratina[/user] - Murdered Round 6
14. [user]Berenzen[/user]
15. [user]MinimanZombie[/user] - Murdered Round 3 [http://www.escapistmagazine.com/forums/read/540.391550-Serial-Killer-Round-44-Dungeons-Doubles-Started-Waiting-for-Victims?page=9#15838175]
16. [user]Nouw[/user]
17. [user]razer17[/user] - Executed Round 1 [http://www.escapistmagazine.com/forums/read/540.391550-Serial-Killer-Round-44-Dungeons-Doubles-Started-Waiting-for-Killers-Medics?page=6#15792756]
18. [user]Schizzy[/user]
19. [user]Diablo1099[/user]
20. [user]TrilbyWill[/user]
21. [user]xTwinkiesx[/user] - Murdered Round 2 [http://www.escapistmagazine.com/forums/read/540.391550-Serial-Killer-Round-44-Dungeons-Doubles-Started-Waiting-for-Votes?page=8#15809217]
22. [user]Mortis Nuncius[/user] - Executed Round 4 [Killer]
23. [user]Yokillernick[/user] - Arbiter Death [http://www.escapistmagazine.com/forums/read/540.391550-Serial-Killer-Round-44-Dungeons-Doubles-Started-Waiting-for-Killers-Medics?page=8#15829616]
24. [user]Zero_ctrl[/user]
25. [user]Sanguine[/user] - Murdered Round 1 [http://www.escapistmagazine.com/forums/read/540.391550-Serial-Killer-Round-44-Dungeons-Doubles-Started-Waiting-for-Votes?page=2#15772096]
26. [user]Segadroid[/user] - Executed Round 4

[HEADING=2]The game is now underway! Good luck, heroes![/HEADING]​
 

CounterAttack

A Writer With Many Faces
Dec 25, 2008
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I'd just like to say that I've only ever tried D&D a couple of times, and those times have been badly done. Sending my number in anyway.
 

Link_to_Future

Good Dog. Best Friend.
Nov 19, 2009
4,107
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I haven't played D&D since my cleric died in a blaze of stupid glory.

I need to find another game. :/
 

Berenzen

New member
Jul 9, 2011
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Which ed? Basic, AD&D, 2nd ed, 3.0, 3.5, 4th or Next?

If it's anything but 4th I'm calling the wizard, simply because of caster supremacy. Elsewise, I'll grab the Dragonborn Dragon Sorcerer, Melee and Close Blast abuse- Yay!

Also why the edition is important- it determines the pantheon and what WSE's have happened.
 

sky14kemea

Deus Ex-Mod
Jun 26, 2008
12,760
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Berenzen said:
Which ed? Basic, AD&D, 2nd ed, 3.0, 3.5, 4th or Next?

If it's anything but 4th I'm calling the wizard, simply because of caster supremacy. Elsewise, I'll grab the Dragonborn Dragon Sorcerer, Melee and Close Blast abuse- Yay!

Also why the edition is important- it determines the pantheon and what WSE's have happened.
I think I played 3.5 with my GM, so let's go for that one? xD
 

CounterAttack

A Writer With Many Faces
Dec 25, 2008
12,093
0
0
On the subject of editions, races and classes... yeah, there's a grand total of two sessions in my playing history, as I referred to above. So maybe I'll just spectate the game.

(Playing SK, of course. Just still very new to D&D. =P)
 

Nouw

New member
Mar 18, 2009
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A doubles round, yay! I wonder what fantastic betrayals will happen in this one :D.
 

Nouw

New member
Mar 18, 2009
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@Terratina: The betrayal I talk about is more than just a simple death *sagenod.* And as @Sky14, the medic or Priest could save you.
 

razer17

New member
Feb 3, 2009
2,518
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@Terratina: I didn't get killed in my first round. Or any of the 4 rounds I've played. Although saying that is probably tempting fate. Anywho, number inbound