Should every fantasy RPG be based on (good) books?

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Irmekroache

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Jun 18, 2008
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Look at Bethesda, those guys that created Oblivion. They were obviously lacking good writers, and look exactly where Oblivion ended up; Generic, boring, and totally uncreative.

Now looks at Gothic 3 (whose game-world was based on a book), I played the demo, and even though it was a demo, I was totally absorbed, my imagination and curiosity was caught when I first saw the world. Something that oblivion definitely couldn't do. Basing the game on the works of a good writer definitely helps make a good game.

So should we see more of this stuff in the future?
 

PedroSteckecilo

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Feb 7, 2008
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I don't think novels convert well into games. Hell, only games can be games. Designers just need to hire writers.
 

Fanboy

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Oct 20, 2008
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I really couldn't stand the Witcher, and that was based on a book. I don't think it matters.
 

klakkat

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May 24, 2008
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While I agree a skilled writer needs to be involved for any good RPG project, I don't think they need to work with pre-existing material. There should be enough creativity to write the story from scratch; this also has the advantage of the developers completely controlling rights to that setting, etc.

Of course, basing it on a book (or collection of them, or established setting) means a lot of the work is already done. It can be a bit restrictive and predictable if the developers choose to follow the story to closely, but if the use it more for ideas than as a strict model, the results can be great.

Overall, I think I value creativity more than the decreased production time and increased sanity that following a book usually brings. I'd rather play something that I can't just go read. Some of them may suck, but the same can be said about games in any category.
 

Sethran

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Jun 15, 2008
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I can already point out the flaw in this argument >_>

For one, video game experiences are subjective. Personally I thoroughly enjoyed Oblivion. It had a deep and interesting story, and if you'll forgive the minor glitches and the lack of a deep voice talent selection it is an enjoyable and replayable game. It is in no way generic or borning to my mind, and I've never seen anything wrong with the storyline. Nobody's ever really been able to point to something wrong with the story itself. Even gaming's toughest critic [Yahtzee] didn't mention any problems with the story, just with the mechanics designed to build the story.

Now, as to the question at hand--

High Fantasy is just as subjective as how much you enjoy a video game. There are many books that I consider good that others would consider bad, and good books that I don't think would make good video games. Not only that, but fantasy is such an open-ended genre that it's endlessly customizable. There is no 'you can't do this' point, so why restrict it to a person's book?
 

axia777

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Oct 10, 2008
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No, companies should just hire great writers. Oh wait, that would actually cost some cash in stead of the hacks that they are hiring now.
 

Gxas

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So... what you're saying is that people's differing opinions should run the games industry? A good book to me may not be good to you. Its all a matter of opinion.
 

cainx10a

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PedroSteckecilo post=9.75175.859017 said:
I don't think novels convert well into games. Hell, only games can be games. Designers just need to hire writers.
The Witcher.

Just bought the extended edition, it's certainly a wonderful experience so far.
 

Erana

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Feb 28, 2008
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Only if a battle every ten seconds would fit into the book's storyline.
 

axia777

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I would really like the video game RPG's I play to have in depth all original stories so that I am *gasp* actually surprised by the story! I know, it is a crazy idea.
 

Irmekroache

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Jun 18, 2008
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axia777 post=9.75175.859131 said:
No, companies should just hire great writers. Oh wait, that would actually cost some cash in stead of the hacks that they are hiring now.
Sethran post=9.75175.859058 said:
I can already point out the flaw in this argument >_>

For one, video game experiences are subjective. Personally I thoroughly enjoyed Oblivion. It had a deep and interesting story, and if you'll forgive the minor glitches and the lack of a deep voice talent selection it is an enjoyable and replayable game. It is in no way generic or borning to my mind, and I've never seen anything wrong with the storyline. Nobody's ever really been able to point to something wrong with the story itself. Even gaming's toughest critic [Yahtzee] didn't mention any problems with the story, just with the mechanics designed to build the story.

Now, as to the question at hand--

High Fantasy is just as subjective as how much you enjoy a video game. There are many books that I consider good that others would consider bad, and good books that I don't think would make good video games. Not only that, but fantasy is such an open-ended genre that it's endlessly customizable. There is no 'you can't do this' point, so why restrict it to a person's book?
I actually didn't complete the main quest of Oblivion because the invasion from hell idea isn't that great, and when I was talking about writing I wasn't talking about the story, I was talking about the lore.

There was none in Oblivion.
 

axia777

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Irmekroache post=9.75175.859353 said:
I actually didn't complete the main quest of Oblivion because the invasion from hell idea isn't that great, and when I was talking about writing I wasn't talking about the story, I was talking about the lore.

There was none in Oblivion.
I agree, but Lore is part of the story. It is really called the 'Back Story'. All real writers do it as it adds proverbial 'flesh' to the story. But I do agree with you, Oblivion had very little actual 'Lore'. Again, they need to write better writers. I hope that Fallout 3 has more Lore as it is all ready fleshed out for Bethesda from the previous games.
 

SnowCold

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Oct 1, 2008
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meaby about the 'His Dark Matirials' Universe, not the books, the whole setting in general
 

axia777

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SnowCold post=9.75175.859372 said:
meaby about the 'His Dark Materials' Universe, not the books, the whole setting in general
Man, that is controversial. Christians hate that shit, well, most them do at least. It IS a good setting though. It would make a good Oblivion style game.
 

ZeroMachine

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axia777 post=9.75175.859366 said:
Irmekroache post=9.75175.859353 said:
I actually didn't complete the main quest of Oblivion because the invasion from hell idea isn't that great, and when I was talking about writing I wasn't talking about the story, I was talking about the lore.

There was none in Oblivion.
I agree, but Lore is part of the story. It is really called the 'Back Story'. All real writers do it as it adds proverbial 'flesh' to the story. But I do agree with you, Oblivion had very little actual 'Lore'. Again, they need to write better writers. I hope that Fallout 3 has more Lore as it is all ready fleshed out for Bethesda from the previous games.
Um... there was actually quite a bit of lore in there. Not as much as the Warcraft universe or some other things, but if you read the books you find in Oblivion, it's there. It's definitely not a very immersive game, though that was my only problem when it came to story with it.

As for basing games on books, I think the shouldn't be directly based on them. Maybe based in the same universe, but books are to linear to be able to go into game form. It can work vice-versa if it's done right (not the best example, but the Halo book The Flood does this), but games require to much in terms of player input. A lot of players would feel to constricted, and many that liked the books would say things like "omg u ruind the story n00b".
 

axia777

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ZeroMachine post=9.75175.859489 said:
axia777 post=9.75175.859366 said:
I agree, but Lore is part of the story. It is really called the 'Back Story'. All real writers do it as it adds proverbial 'flesh' to the story. But I do agree with you, Oblivion had very little actual 'Lore'. Again, they need to write better writers. I hope that Fallout 3 has more Lore as it is all ready fleshed out for Bethesda from the previous games.
Um... there was actually quite a bit of lore in there. Not as much as the Warcraft universe or some other things, but if you read the books you find in Oblivion, it's there. It's definitely not a very immersive game, though that was my only problem when it came to story with it.
I found the books in Oblivion to be shallow and dry. Maybe it is just me. Again, better writers would have helped make Oblivion a deeper and richer game. I hope they do so for the next Elder Scrolls game. BTW, I still love Oblivion. It is just a great game, it just needs deeper writing. The characters were another thing that was seriously deficient with it. The same lines over and over again really hurt the character interactions. I would have shelled out for more writing and more voice acting.