Zhukov said:
Except plenty of people buy games primarily for the multiplayer.
I could just as readily suggest that single player campaigns be relegated to DLC.
I don't know why a bunch of people around here have this weird grudge against multiplayer games. Some game are built around multiplayer with a brief campaign and there's nothing wrong with that. If that's not your thing, then fine, go buy a single player game. There's tons to choose from.
I totally agree with you on all points - it's fine to get a game for the multiplayer alone. Heck, some of my favourite games is Quake 2 and 3, I wouldn't really play them alone (OK, once or twice a year I do a 100 frag limit q3dm17 against full roster of bots in Q3 but that's it).
Indeed, single player could be relegated to extra content on many occasions - Quake 3's SP
is just a bot match. Same with Unreal Tournament. For those we can just have them as official mods or something. But those aren't really good or...I dunno, "single player" - you could do the same in multi with no other human players. A better example might be a strategy game - say, in Heroes, you can do quite complicated custom maps with story and everything. If you make a pack of these and also some progress retention between them (import heroes/arefacts or whatever), there you go, you've got yourself a DLC single player.
And multiplayer games aren't bad, not really. Some do have a shoehorned pathetic campaign or something but...so what? I like single player games, in fact, I mainly play those. A new multi player focused game comes out and...what exactly? I'm not forced to play it or anything. Nobody is going to beat me over the head with my keyboard until I purchase "Murder Kill Kill 13 Year Olds Online #17" and launch that campaign mode until I finish it crying. It's just another game in the sea of many out there. It's asinine and arbitrary to be against "multiplayer games" - I could just as easily apply the same logic to racing games or something. Yeah, they have a shit story, but I am not going to play them anyway, so whatever.