Balmong7 said:
So this was mentioned on one the Extra Credits a month or so ago (I don't entirely remember when), and what they said was that most mature comics did not get truly taken seriously until they were renamed "graphic novels".
Well, a lot of that was a group of people who were trying to differentiate what they were doing from the stereotypical comic book fare. If you're releasing an anthology of tragedies in Depression Era New York, then having your work lumped in with talking animal and super-hero comics is a drawback when shopping it around for publishers (see the story behind Will Eisner's Contract With God).
But if you're just going to publish a more expensive She-Hulk comic (which is exactly what DC & Marvel did the second the term "graphic novel" started gaining traction in the early 80s), then who the fuck are you trying to fool? These days, it's basically a marketing term to separate the monthly magazine from their more expensive book editions. In the end, the rising tide of quality books did more to gain the respect of the mainstream world than the name change; but the name change did allow you a moment to explain why a graphic novel was different in the nano-second it took the unwitting public to realize that this is a comic book (also see story behind Will Eisner's Contract With God).
If someone came along doing something truly different from what people think video games are, then it would be worth a name change. Otherwise, you're just a Trekkie who wants to be called a Trekker. Stick with the horse that brought you.
Video game describes exactly what's on the tin and 99% of the games released are exactly what people think of when you say video game. No need for a name change. Want respect, you have to earn it the hard way by creating much more intelligent offerings.