Twenty Ninjas said:
My top 3 things to tell a newbie:
1. Upgrading weapons is the most important thing in the game. Always upgrade your weapons to the maximum level asap. The first blacksmith you usually find should sell you the materials required. Upgrading shields is less important, but still important.
Er, there needs to be a bit of qualification to this. Getting to the maximum level tends to get fairly expensive even on some of the weaker equipment, and there are a lot of different weapons a person might want to try using. It's more a matter of never forgetting that you should be consistently leveling your weapons alongside your character.
2. Know your shields. Always get the shield with 100% physical damage reduction (since that's what 90% of all monsters inflict) and as much of the Stability stat as you can without going overweight. Stability is very important; it measures how much stamina you lose when you block. Your stamina decreases much slower if you keep the block button held down.
Again, for most combat encounters as long as you're careful you can get away with having a damage reduction of ~90-95%, since a great number of the shields in-game don't have a full 100% from what I recall. It's not as ideal, sure, but that's what the dodge or parry mechanic is for.
3. You roll faster if you have lighter items equipped. There are 3 distinct dodge rolls you can have - play around with the weight limit to see them, and then pick one. Neither is especially mandatory, but you might find yourself having more fun if you're fast.
Also, items equipped in your second weapon/shield slot weigh you down even if they're not in your hand currently.
Indeed. The weight thresholds at which you start rolling slower are 25% and 50% encumbrance. Personally, I stick below 50% if I can help it.
People like to be friendly and give you advice that will bite you in the ass later. Therefore, some counter-advice:
- don't get the drake sword, it's bad. Trust me.
- the claymore is in fact not the be-all, end-all of dark souls
- don't take the master key as a starting gift
Eh, once again and like most things in
Dark Souls, that's really all circumstantial.
The Drake Sword has zero scaling, sure, but it's not a bad
starting weapon, considering how early it can be obtained. It should be replaced as soon as you find something stronger, but if obtained as early as possible it can get a fair amount of mileage.
And the Master Key isn't the worst starting gift you can choose, unless you're a Thief. Picking the Master Key means you can unlock a shortcut that skips the vast majority of Blighttown, arguably one of the most infuriating areas of the game. It's the nature of the gifts that they all have certain advantages and drawbacks that each player should weigh individually according to how they want to play. And a good number of the other gifts don't even actually tell you what they do in-game.
Anyway.
OT: Always keep your shield up. And walk carefully if you're in any area where you can't see thirty meters around you in all directions. And always be mindful of cliffs.
And don't be ashamed if you end up resorting to looking up things on the
Dark Souls Wiki pages or whatever, there's a lot about the game's mechanics that aren't explicitly explained until you're already trying to do something, especially with the upgrading system.
EDIT: Also, if you learn and can hit the parry timing for most of the non-Boss enemies, it can make many of the encounters vastly easier.